Autodesk 3ds Max 2016 Essentials (eBook)
John Wiley & Sons (Verlag)
978-1-119-05990-5 (ISBN)
Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016.
- Model your character with polygons, meshes, and more
- Add motion with simple and complex animations
- Add color and textures to visualize materials and surfaces
- Render interior scenes with great lighting and camera placement
If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.
About the Authors
Randi L. Derakhshani teaches 3D and visual effects at The Art Institute of California and has worked as a digital artist and technical director for fames and movie projects with Gizmo Games, RJB Enterprises, and Sony. Dariush Derakhshani is an award-winning visual effects supervisor, author, and educator. His movie and TV credits include The Fantastic Four, Pan's Labyrinth, and the South Park TV series, as well as numerous commercials and music videos. Dariush has written all of Sybex's Introducing Maya books. He teaches 3D animation and is the author of Sybex's Introducing Maya book. Randi and Dariush are both Autodesk Certified Instructors.
Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. Model your character with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.
About the Authors Randi L. Derakhshani teaches 3D and visual effects at The Art Institute of California and has worked as a digital artist and technical director for fames and movie projects with Gizmo Games, RJB Enterprises, and Sony. Dariush Derakhshani is an award-winning visual effects supervisor, author, and educator. His movie and TV credits include The Fantastic Four, Pan's Labyrinth, and the South Park TV series, as well as numerous commercials and music videos. Dariush has written all of Sybex's Introducing Maya books. He teaches 3D animation and is the author of Sybex's Introducing Maya book. Randi and Dariush are both Autodesk Certified Instructors.
| Erscheint lt. Verlag | 15.7.2015 |
|---|---|
| Sprache | englisch |
| Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
| Informatik ► Grafik / Design ► Film- / Video-Bearbeitung | |
| Informatik ► Office Programme ► Outlook | |
| Informatik ► Weitere Themen ► CAD-Programme | |
| Schlagworte | 3ds introduction • 3ds max • 3ds max 2016 • 3ds Max animation • 3ds Max basics • 3ds Max beginner's guide • 3ds Max certification • 3ds Max examples • 3ds Max features • 3ds Max fundamentals • 3ds Max handbook • 3ds Max hands-on • 3ds Max how-to • 3ds Max instruction • 3ds Max manual • 3ds Max modeling • 3ds Max training • 3ds Max tutorial • 3ds Max workflow • Autodesk 3ds Max • Autodesk 3ds max 2016 • Autodesk 3ds Max Essentials: Autodesk Official Press • Computer-Ratgeber • Dariush Derakhshani • End-User Computing • Graphics & Design software (Non-Microsoft) • Graphik- u. Designsoftware (auÃer Microsoft) • Graphik- u. Designsoftware (außer Microsoft) • introduction to 3ds Max • learning 3ds Max • learning animation • starting 3ds Max • using 3ds Max |
| ISBN-10 | 1-119-05990-9 / 1119059909 |
| ISBN-13 | 978-1-119-05990-5 / 9781119059905 |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
| Haben Sie eine Frage zum Produkt? |
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