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Video Game Programming for Kids

Video Game Programming for Kids

Buch | Softcover
192 Seiten
2014 | 2nd Revised edition
CENGAGE Learning Custom Publishing (Verlag)
978-1-305-50182-9 (ISBN)
CHF 22,65 inkl. MwSt
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Do you like to play video games? Have you ever thought about making video games yourself? In this book, the author will teach you about game programming and show you how to create your own video games. Each chapter will teach you a new skill and help you on your way to becoming a game progammer.
Do you like to play video games? Have you ever thought about making video games yourself? If so, this is the book for you! In this fun-to-use book, teacher and game developer Jonathan Harbour will teach you about game programming and show you how to create your own video games. Even if you've never programmed a computer before, by following the steps in this book, you will soon be making fun games for yourself and your friends to play. Each chapter will teach you a new skill and help you on your way to becoming a game progammer. The software used in this book is free and easy to use. Get VIDEO GAME PROGRAMMING FOR KIDS, SECOND EDITION today, and get started with your own game-programming fun!

Jonathan S. Harbour is an associate professor at the University of Advancing Technology (Tempe, AZ). His web site at www.jharbour.com includes an online forum and blog for book support. His most recent game projects are Starflight - The Lost Colony (www.starflightgame.com) and Aquaphobia: Mutant Brain Sponge Madness (www.aquaphobiagame.com).

1. Hello Stinky Head. 2. Big Mean Kitty Chases Cute Little Dog. 3. Save the Hangman. 4. Finding Secret Pirate Treasure. 5. Lets Go Fishing. 6. Backpack Attack. 7. Fighting Scary Robots that like to say "Exterminate!" 8. Super Squirt Gun versus the Lizard. 9. You Forgot Your Combination!? 10. You Big Ant Stomping Meanie. 11. Beetles Are Kind of Dumb (but let's be nice to them). 12. Driving Like Crazy. 13. Catch The Parachute Guy!

Verlagsort Mason, OH
Sprache englisch
Maße 185 x 229 mm
Gewicht 476 g
Themenwelt Informatik Software Entwicklung Spieleprogrammierung
Mathematik / Informatik Informatik Theorie / Studium
ISBN-10 1-305-50182-9 / 1305501829
ISBN-13 978-1-305-50182-9 / 9781305501829
Zustand Neuware
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