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Get in the Game - Marc Mencher

Get in the Game

Careers in the Game Industry

(Autor)

Buch | Softcover
320 Seiten
2002
New Riders Publishing (Verlag)
9780735713079 (ISBN)
CHF 38,35 inkl. MwSt
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Providing insider secrets and sage advice from industry "names", this text explains how to get a dream job in the games industry and keep it. Included is information from industry insiders at Sony, Pixar, InfoGames, Electronic Arts and Midway about how they got in the game.
Have you dreamed of obtaining a game industry job? Get in the Game will help you achieve this! This friendly guide shows you step-by-step how to prepare yourself for a game industry career. With insights from over a dozen industry experts, it¿s the only guide you will need for training yourself then finding a game industry job. Discover how to research, meet the right industry people, access the unadvertised job market, sell yourself, create the perfect demo, beat the competition, handle interviews, and negotiate a salary package. This book will show you how to tailor your job search, answer tough interview questions, transition into the game industry from other careers, hone essential resume writing skills and networking skills.

It¿s a crash course on everything you need to know about the game industry! You will learn about the following careers;



Game Designer
Game Programming
Game Artist
Game Production

Marc Mencher worked for game companies such as Spectrum Holobyte,Microprose, and 3DO before starting GameRecruiter.com(http://www.GameRecruiter.com),a game industry-recruiting firm. Marc served as President, and later as anadvising board member, of the International Game Developers Network. He hasspoken and held roundtables at several Game Developers Conferences and is aregular speaker at International Game Developers Association (IGDA) eventsaround the country. In addition to representing the game industry's hottesttalent, Marc also volunteers his time as a career coach for graduates from FullSail Real World Education, helping them land their first game industry jobs. Hisarticles have been featured in GIGnews.com, Gamasutra, and GameWEEK. Currently, Marc is working with the IGDA(http://www.IGDA.com) on chapter development and with Games-Florida(http://www.gamesflorida.com),a non-profit organization formed with the intent of nurturing and expanding theinteractive multi-media industry in the state of Florida. He is also TechnicalAdvisor and Executive Producer for the recently released PC Adventure GameWatchmaker. Marc is working on the release of the PC Adventure Game Tony Toughand The Night of the Roasted Months (PC) and an Action Shooter Tsunami 2265 (PCand PS2), all published by Got Game Entertainment(http://www.GotGameEntertainment.com).Prior to joining the game industry, Marc was the Producer/Project Lead on an$11M joint AI research project funded by the United States Air Force inconjunction with Carnegie Mellon University's Robotics Institute, GeneralElectric, and Pratt Whitney Aircraft Engine Group.

Erscheint lt. Verlag 8.10.2002
Sprache englisch
Maße 179 x 229 mm
Gewicht 510 g
Themenwelt Sachbuch/Ratgeber Beruf / Finanzen / Recht / Wirtschaft Bewerbung / Karriere
Mathematik / Informatik Informatik Grafik / Design
Informatik Weitere Themen Computerspiele
Wirtschaft
ISBN-13 9780735713079 / 9780735713079
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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