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50 Digital Team-Building Games (eBook)

Fast, Fun Meeting Openers, Group Activities and Adventures using Social Media, Smart Phones, GPS, Tablets, and More

(Autor)

eBook Download: PDF
2012
Wiley (Verlag)
978-1-118-22737-4 (ISBN)

Lese- und Medienproben

50 Digital Team-Building Games -  John Chen
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Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "e;techie"e; to lead these games they're simple and well-scripted. Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate. How to lead a simple, fast, fun team building activity with easy-to-follow instructions How to create successful "e;virtual"e; team building that requires NO travel and little to no additional expenses How to engage standoffish engineers, "e;hard to reach"e; technical teams, or Gen X/Y teammates with technology they enjoy using Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!

John Chen is the CEO of Geoteaming, a technology-oriented team-building company. Previously at Microsoft, he helped ship ten major products over ten years, and facilitated a collaborative multi-team approach to the development of Microsoft Exchange--a transformative product that sold 100 million client licenses and earned two U.S. patents.?At Geoteaming, John has helped over 950 companies and 50,000 participants produce incredible results, from world-class service to exceeding revenue goals. John has presented at many international conferences including MPI (Meeting Professionals International) and ASTD (American Society for Training & Development).?His clients include Booz Allen Hamilton, Microsoft, Adobe, Boeing, Motorola, and REI.

Acknowledgments

Introduction To Digital Team Building Games

Preface: How To Use This Book

Chapter 1 Icebreakers

Me in 140 Characters Twitter Hyper-networking

AlphaNames Learn names while learning team process

Where In The World Whiteboarding Draw who you are and where you're from

PhotoBooth iPad 2 or photo based networking

Pinterest Pin pictures and websites on a common topic

Chapter 2 Communication / Games For Speakers

Texting Q&A Ask anonymous questions by text

Raising Hands Have you ever...?

Polling Team consensus by technology

TwitterStorm Crowd Sourcing Goodness

Go Ahead Caller Improving teleconference skills with a game show

Model Citizen Testing communication assumptions by building a model they can't see

Backchannel Instant feedback by group text

Team Pecha Kucha Team presentation with 20 slides for 20 seconds each

Powerpoint Karaoke Team improvisation by presenting slidedecks they haven't seen.

Chapter 3 Trust

Last Team Texting Trusting and Sharing Valuable Information

Trust Grids Mapping team trust

Johari's Window Discover team blindspots

Video Matching and Mirroring Building instant team rapport

Skype Interview Capturing team knowledge through video interviews

Chapter 4 Improving Performance

A-Z The A-Z of building and speed up team process

Grid Unlock Collaborative Team Problem Solving With Shared Marshmallow Challenge Build a tower, build a team.

Customized Jeopardy Test Teams' Retention of Information

QR Scavenger Hunt Scan Your Way to Team Building

Chapter 5 Group Problem Solving

Move One Line / Add One Line Team Creativity With More Than One Solution

Consensus Voting Choosing Top Team Options Online

I Like To Move It Quick Spatial Team Diagnosis

Project Matrix Balance Time, Quality, and Performance To Complete a Project

Chat Survivor Setting Team Priorities and Making Hard Decisions

Chapter 6 Creativity and Innovation

Twaiku Twitter poetry in motion

Text At a Time Expert Team Answers, one text at a time.

WWMTD? What Would My Team Do If They Had To Make A Creative License Plate

Team Pictionary Communicating Through Drawing

Mind Mapping Visual Brainstorming for Teams

YouTeams iMovie Based Team Building

Goose Chase Cell phone photo scavenger hunt

Team GarageBand Build a song, build a team

Chapter 7 Collaboration

Office Move Working Together To Switch Places

Mergers and Re-orgs

Broken Squares Giving Is Better Than Getting For Team Collaboration

Team Timely.is Collaborating a month's worth of tweets and updates

Team Haiku write a team haiku / one word at a time online / collaboration

Team Case Study Simultaneous Team Editing

Chapter 8 EPIC Team Building

SCVNGR GPS Treasure Hunt For Team Building and Cross Team Collaboration

Geoteaming(TM) GPS Treasure Hunt For Team Building and Cross Team Collaboration

Flash Mobs Organize Your Team In Time and Space

Chapter 9 Closers Ending a Team Building Event

Shout Outs Acknowledging teammates

I Commit...Public commitment to change

Just 3 Words Micro-assessing your team

Digital Slideshow Picture Your Success

Appendix Getting Online

About GeoTeaming

Erscheint lt. Verlag 9.4.2012
Sprache englisch
Themenwelt Wirtschaft Betriebswirtschaft / Management Personalwesen
Wirtschaft Betriebswirtschaft / Management Unternehmensführung / Management
Schlagworte 50 Digital Team Building Games, Team Building Games With Technology, digital team building, team building games online, online team building, John Chen, team building, social media, meeting openers, team activities, team building adventures, twitter, twitter team building, twitter training, facebook, facebook team building, gps, tablet, ipad, email, icebreakers, virtual team building, virtual, fun, games, facilitator, groups, speaker, presenter, presentation, audience, team books, management books, team bui • Business & Management • Business & Management Special Topics • Spezialthemen Wirtschaft u. Management • Wirtschaft • Wirtschaft u. Management
ISBN-10 1-118-22737-9 / 1118227379
ISBN-13 978-1-118-22737-4 / 9781118227374
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