The Psychology of Esports Performance
Routledge (Verlag)
9781041122067 (ISBN)
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The book is structured into three distinct sections, addressing the Foundations of Esports Psychology; Mental Optimisation and Strategic Excellence; and Mental Health and Practical Applications. Featuring contributions from over 25 international experts, each chapter provides research insights and evidence-based strategies for competitive gaming environments. Topics include rapid decision-making in FPS/MOBA games, managing "always-on" training schedules, virtual team coordination, coping with online toxicity, and ethical considerations for young professionals. The book also emphasises that esports requires distinct theoretical frameworks, rather than simply adapting traditional sports psychology.
Written accessibly whilst maintaining academic rigour, this is essential reading for sports psychologists, esports coaches, competitive gamers, researchers, students in sports psychology and esports management programmes, and organisations building sustainable gaming ecosystems that prioritise excellence and player well-being.
Benjamin T. Sharpe is a Senior Lecturer in Cognitive Psychology, and Director of the Human Attention Laboratory, within the Institute of Psychology, Business, and Human Sciences at the University of Chichester, UK. Dylan R. Poulus is a Senior Research Fellow at Movember, and a Senior Lecturer in Psychology at Southern Cross University, Australia.
Section 1: Foundations of Esports Psychology 1.Introduction to Esports Psychology 2.Cognitive Processes in Esports 3.Motivation and Goal Setting in Esports 4.Expertise, Talent Identification, and Personal Traits in Esports Section 2: Mental Optimization and Strategic Excellence in Esports 5.Decision-Making and Strategic Thinking in Esports 6.Mental Skills Training in Esports 7.Performance Anxiety and Performing Under Pressure in Esports 8.Stress Management in Esports 9.Team Dynamics and Communication in Esports Section 3: Mental Health, Behavioural Dynamics, and Practical Applications in Esports 10.Addiction, Burnout, and Depression in Esports 11.Psychological Impacts of Toxicity in Esports 12.Bridging the Gap: Applying Esports Psychology Research in Practice 13.Technology and Ethical Considerations in Esports 14.Future Considerations in Esports Psychology Practice and Research 15.Closing Remarks
| Erscheint lt. Verlag | 31.5.2026 |
|---|---|
| Reihe/Serie | Routledge Research Series in Esports and Video Gaming |
| Zusatzinfo | 12 Tables, black and white; 8 Line drawings, black and white; 1 Halftones, black and white; 9 Illustrations, black and white |
| Verlagsort | London |
| Sprache | englisch |
| Maße | 156 x 234 mm |
| Themenwelt | Kunst / Musik / Theater |
| Sachbuch/Ratgeber ► Sport | |
| Sozialwissenschaften ► Kommunikation / Medien ► Medienwissenschaft | |
| Weitere Fachgebiete ► Sportwissenschaft | |
| ISBN-13 | 9781041122067 / 9781041122067 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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