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Enhancing Modern Living with Virtual and Augmented Reality

Practical Applications
Buch | Hardcover
224 Seiten
2026
CRC Press (Verlag)
978-1-041-08028-2 (ISBN)
CHF 189,95 inkl. MwSt
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This book explores the role of virtual and augmented reality (AR and VR) in today’s evolving digital landscape, examining how they are shaping society and how they might evolve. An invaluable resource for students, researchers, and professionals across fields such as computer science, psychology, media studies, tourism, and urban studies.
This book explores the role of virtual and augmented reality (AR and VR) in today’s evolving digital landscape, examining how these technologies are shaping society and how they might evolve in the future.

It surveys the wide-ranging applications of VR and AR across industries, showcasing their functionality in areas such as entertainment, culture, retail, sports, tourism, and well-being. Through practical examples, the book highlights the benefits of these technologies while also addressing their limitations, challenges, and risks. Critical discussions include the technical, ethical, and societal implications of AR and VR, with a focus on pressing issues such as data privacy, cybersecurity, accessibility, the digital divide, and the psychological effects of immersive experiences. This balanced approach provides a comprehensive understanding of both the opportunities and pitfalls of these technologies.

This volume is an invaluable resource for students, researchers, and professionals interested in the interdisciplinary nature of AR and VR. It bridges fields such as computer science, psychology, media studies, tourism, and urban studies, offering insights into how these technologies are reshaping industries and everyday life.

Kinga Stecuła, PhD, works as a Lecturer in the Faculty of Organization and Management within the Department of Production Engineering at Silesian University of Technology, Poland. Radosław Wolniak is a full professor in the Department of Economics and Informatics at Silesian University of Technology, Poland.

1. Virtual and Augmented Reality Concept 2. Entertainment and Culture 3. Shopping and Retail 4. Sport 5. Tourism 6. Relaxation and Well-Being 7. Virtual and Augmented Reality Enhancing Modern Living 8. Limitations and Threats of Virtual and Augmented Reality 9. Future of Virtual and Augmented Reality

Erscheint lt. Verlag 1.6.2026
Reihe/Serie CRC Press Reference Books in Computer Science
Zusatzinfo 18 Tables, black and white; 15 Halftones, black and white; 15 Illustrations, black and white
Verlagsort London
Sprache englisch
Maße 156 x 234 mm
Themenwelt Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Technik
ISBN-10 1-041-08028-X / 104108028X
ISBN-13 978-1-041-08028-2 / 9781041080282
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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