Analogue vs Digital Memory Game
Seiten
2015
BIS Publishers B.V.
9789063693787 (ISBN)
BIS Publishers B.V.
9789063693787 (ISBN)
- Titel ist leider vergriffen;
keine Neuauflage - Artikel merken
Contains 30 sets of objects and phenomena that migrated from atoms to bits, or were born in the digital world and have been planted in the physical world afterwards. This memory game makes players of all ages aware of how the two spheres digital and physical have evolved and changed our lives.
This new title in the BIS collection of memory games celebrates all things going from Analogue to Digital and back again. It contains 30 sets of objects and phenomena that migrated from atoms to bits, or were born in the digital world and have been planted in the physical world afterwards. This memory game makes players of all ages aware of how the two spheres digital and physical have evolved and changed our lives. Guaranteed great fun to play and you may also learn a few surprising facts about digitalization and how the physical world is fighting back. Your task, as ever, is to find the matching cards. For example: the bitcoin and the Euro coin, the Google point on Google maps on screen and as a physical object on the street, a carrier pigeon and the Twitter bird, a physical thumbs up and the Facebook like-icon.
This new title in the BIS collection of memory games celebrates all things going from Analogue to Digital and back again. It contains 30 sets of objects and phenomena that migrated from atoms to bits, or were born in the digital world and have been planted in the physical world afterwards. This memory game makes players of all ages aware of how the two spheres digital and physical have evolved and changed our lives. Guaranteed great fun to play and you may also learn a few surprising facts about digitalization and how the physical world is fighting back. Your task, as ever, is to find the matching cards. For example: the bitcoin and the Euro coin, the Google point on Google maps on screen and as a physical object on the street, a carrier pigeon and the Twitter bird, a physical thumbs up and the Facebook like-icon.
After graduating from the Gerrit Rietveld Academy in 1987, she was one of the first creative people involved in the development of digital media in the Netherlands in the early nineties. Currently Mieke Gerritzen is director at the Museum of the Image in Breda. (formaly known as Graphic Design Museum).Mieke Gerritzen has received many prizes and gives lectures and presentations worldwide
| Verlagsort | Amsterdam |
|---|---|
| Sprache | englisch |
| Maße | 1030 x 1580 mm |
| Gewicht | 340 g |
| Themenwelt | Kunst / Musik / Theater ► Design / Innenarchitektur / Mode |
| Sachbuch/Ratgeber ► Freizeit / Hobby ► Spielen / Raten | |
| Technik | |
| ISBN-13 | 9789063693787 / 9789063693787 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
| Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Spiel (2025)
Edition Michael Fischer
CHF 15,85
Das Fragespiel, das euch einander näherbringt | Lerne deine Freunde …
Spiel (2025)
Elma van Vliet
CHF 27,90
Spiel (2024)
Edition Michael Fischer
CHF 29,95