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Programming Mobile Robots with Aria and Player (eBook)

A Guide to C++ Object-Oriented Control
eBook Download: PDF
2009
XII, 117 Seiten
Springer London (Verlag)
978-1-84882-864-3 (ISBN)

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Programming Mobile Robots with Aria and Player - Amanda Whitbrook
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'Programming Mobile Robots with Aria and Player' provides a guide to creating object-oriented C++ programs for robots using the Player and Aria APIs within a Linux environment. The book is supported throughout with examples, diagrams, sample programs, and configuration files. MobileRobot's Pioneers are used as vehicles throughout the book, but most of the techniques and programs that are demonstrated for Player are applicable to the other makes and models that the API supports. In addition, the Aria section is also appropriate for other robots made by MobileRobots. The book discusses how to install the various pieces of software needed and also describes how to: configure robots; control robots remotely; program each individual sensor and actuator; and set up and control robots. 'Programming Mobile Robots with Aria and Player' serves as a complete text for undergraduate and postgraduate robotics programming modules, and is also an invaluable reference source for students, teachers and researchers. Additional material for this book can be found at http://extras.springer.com.

Dr Amanda Whitbrook holds a 1st Class BSc (Hons) in Mathematics & Physics from Nottingham Trent University (UK), an MSc with Distinction in Management of Information Technology from the University of Nottingham (UK) and a PhD in Mathematics from Nottingham Trent University. She has been a research fellow at the University of Nottingham since 2005.

Dr Whitbrook's work has been published in the IEEE Transactions on Systems, Man, and Cybernetics Part B - Cybernetics, and is a member of the IEEE Robotics and Automation Society.


"e;Programming Mobile Robots with Aria and Player"e; provides a guide to creating object-oriented C++ programs for robots using the Player and Aria APIs within a Linux environment. The book is supported throughout with examples, diagrams, sample programs, and configuration files. MobileRobot's Pioneers are used as vehicles throughout the book, but most of the techniques and programs that are demonstrated for Player are applicable to the other makes and models that the API supports. In addition, the Aria section is also appropriate for other robots made by MobileRobots. The book discusses how to install the various pieces of software needed and also describes how to: configure robots; control robots remotely; program each individual sensor and actuator; and set up and control robots. "e;Programming Mobile Robots with Aria and Player"e; serves as a complete text for undergraduate and postgraduate robotics programming modules, and is also an invaluable reference source for students, teachers and researchers. Additional material for this book can be found at http://extras.springer.com.

Dr Amanda Whitbrook holds a 1st Class BSc (Hons) in Mathematics & Physics from Nottingham Trent University (UK), an MSc with Distinction in Management of Information Technology from the University of Nottingham (UK) and a PhD in Mathematics from Nottingham Trent University. She has been a research fellow at the University of Nottingham since 2005. Dr Whitbrook's work has been published in the IEEE Transactions on Systems, Man, and Cybernetics Part B - Cybernetics, and is a member of the IEEE Robotics and Automation Society.

and Installations.- Programming with the ARIA API.- Other MobileRobots Inc. Resources.- Using ARIA Subclasses.- Programming with Player.- Stage Simulations.

Erscheint lt. Verlag 26.11.2009
Zusatzinfo XII, 117 p. 33 illus., 5 illus. in color.
Verlagsort London
Sprache englisch
Themenwelt Informatik Programmiersprachen / -werkzeuge C / C++
Informatik Software Entwicklung Objektorientierung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Technik Elektrotechnik / Energietechnik
Schlagworte Aria • C++ • Class • C++ programming language • Knowledge • Mobile Robots • object • object-oriented programming • Player • robot • Robotics • simula • Simulation
ISBN-10 1-84882-864-0 / 1848828640
ISBN-13 978-1-84882-864-3 / 9781848828643
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