Social Robotics + AI
Springer Verlag, Singapore
978-981-95-2397-9 (ISBN)
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The 117 full papers and 57 short papers included in the proceedings were carefully reviewed and selected from 276 submissions. They focus on the topical sections:
Part 1 Emotion & Affective Interaction; Applications in Real-World Case Studies; LLMs & Conversational / Verbal Interaction; Motion Control, Prosthetics & Functional Robotics; Context Awareness & Explainability; Ethics, Trust & Social Acceptability.
Part 2 Emotion & Affective Interaction; Applications in Real-World Case Studies; LLMs & Conversational / Verbal Interaction; Motion Control, Prosthetics & Functional Robotics; – Context Awareness & Explainability; Ethics, Trust & Social Acceptability; Decision-Making / Behavior Modeling.
Part 3 Emotion & Social Interaction in HRI; Trust, Autonomy, and Cognitive Models ; Assistive & Educational Applications in HRI.
.- Regular Session 3.1: Emotion & Social Interaction in HRI.
.- Small Talk with a Robot Reduces Stress and Improves Mood.
.- Multimodal Dialogue for Empathetic Human-Robot Interaction.
.- Emotivation in Human-Robot Interaction for Affective Behavioral Adaptation.
.- Robotic Ears as Social Cues: A First Analysis on Emotional Expressivity.
.- Simulating Feelings: LLM vs. Psychology-Based Models in Human-Robot Interaction.
.- Regular Session 3.2: Trust, Autonomy, and Cognitive Models.
.- Dynamic Trust Modeling in Robot Teleoperation Using a Bayesian Approach.
.- Effects of Perceived Robot Autonomy and Personal Differences on Trust in Human-Robot Interactions.
.- Multimodal Assessment of Human Trust and Cognitive Load in Legged Robot Interaction.
.- Interactive Robotic-Assisted Cognitive Training for Run-Time Personalization: A Preliminary Study.
.- Playing Smart: The Role of Embodiment and Strategy in Multi-Agent Competitive Card Game.
.- Regular Session 3.3: Assistive & Educational Applications in HRI.
.- Human Hand Shape and Grasping Behavior Estimation Using a Humanoid Hand with a Tactile Interface.
.- Evaluating Children Engagement and Robot Perception Interacting with NAO Robot in Educational Context: A Feasibility Study.
.- Wearable Social Robots for the Disabled and Impaired.
.- Nova: A Novel Approach for Game Narration.
.- Culturally Sensitive Stand-Up Comedian Robot.
| Erscheint lt. Verlag | 6.1.2026 |
|---|---|
| Reihe/Serie | Lecture Notes in Artificial Intelligence | Lecture Notes in Computer Science |
| Zusatzinfo | 181 Illustrations, color; 22 Illustrations, black and white |
| Verlagsort | Singapore |
| Sprache | englisch |
| Maße | 155 x 235 mm |
| Themenwelt | Informatik ► Office Programme ► Outlook |
| Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
| Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
| Sozialwissenschaften ► Soziologie ► Empirische Sozialforschung | |
| Schlagworte | Affective computing • assistive robots • Collaborative robots • educational robotics • Human Augmentation • Human-Robot Interaction • Medical Robots • Motion Planning • Multiparty interaction • Pose Tracking • Remote interaction • Robot Design • Robot Ethics • Socially Interactive Robots • social robotics • Speech communication |
| ISBN-10 | 981-95-2397-4 / 9819523974 |
| ISBN-13 | 978-981-95-2397-9 / 9789819523979 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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