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Serious Games in Personalized Learning - Scott M. Martin, James R. Casey, Stephanie Kane

Serious Games in Personalized Learning

New Models for Design and Performance
Buch | Softcover
290 Seiten
2021
Routledge (Verlag)
9780367487508 (ISBN)
CHF 69,80 inkl. MwSt
Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game’s effectiveness but the acquisition of information and knowledge that a student may gain through playing a learning game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools.

Scott M. Martin is an inventor, educator, entrepreneur, and author. He is Associate Professor of Computer Game Design and previously founded and directed the Virginia Serious Game Institute (VSGI) and the Computer Game Design Programs at George Mason University in Fairfax, Virginia, U.S.A. Dr. Martin earned undergraduate and graduate degrees from Johns Hopkins University and his doctorate degree from the University of Maryland, College Park. James R. Casey is Interim Director of the Virginia Serious Game Institute (VSGI) and Assistant Professor of Computer Game Design at George Mason University, U.S.A. Stephanie Kane is Research Coordinator for the VSGI and is currently earning her master of arts degree in computer game design at George Mason University, U.S.A.

1. Introduction - The Science and Art of How We Learn 2. History of Artificial Intelligence and Personalized Learning 3. Ludology and the Origins of Games and Learning 4. Teaching and Learning Game Design 5. The Virginia Serious Game Institute (VSGI) Learning Game Examples 6. Artificial Intelligence Applied to Teaching and Learning 7. Teaching and Learning Computer-Intelligent Games 8. Personalized Learning Game Design Pedagogy

Erscheinungsdatum
Zusatzinfo 6 Tables, black and white; 38 Line drawings, black and white; 31 Halftones, black and white; 69 Illustrations, black and white
Verlagsort London
Sprache englisch
Maße 152 x 229 mm
Gewicht 453 g
Themenwelt Sozialwissenschaften Pädagogik Erwachsenenbildung
ISBN-13 9780367487508 / 9780367487508
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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