Transactions on Edutainment XIV
Seiten
2018
|
1st ed. 2018
Springer Berlin (Verlag)
978-3-662-56688-6 (ISBN)
Springer Berlin (Verlag)
978-3-662-56688-6 (ISBN)
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.
| Erscheinungsdatum | 05.03.2022 |
|---|---|
| Reihe/Serie | Lecture Notes in Computer Science | Transactions on Edutainment |
| Zusatzinfo | X, 245 p. 101 illus. |
| Verlagsort | Berlin |
| Sprache | englisch |
| Maße | 155 x 235 mm |
| Gewicht | 394 g |
| Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
| Informatik ► Grafik / Design ► Digitale Bildverarbeitung | |
| Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
| Sozialwissenschaften | |
| Schlagworte | 3D Computer Graphics • Artificial Intelligence • computer vision • Education • E-Learning • Human Computer Interaction • Image Processing • image reconstruction • Image Segmentation • machine learning systems • Object recognition |
| ISBN-10 | 3-662-56688-5 / 3662566885 |
| ISBN-13 | 978-3-662-56688-6 / 9783662566886 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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