Turn Lessons Into Games: A No-Code App Toolkit for Busy Educators
Build Classroom-Ready Learning Games in Hours, Not Semesters—No Coding, Just Teaching Skills
Seiten
2025
epubli (Verlag)
978-3-565-13990-3 (ISBN)
epubli (Verlag)
978-3-565-13990-3 (ISBN)
In one weekend, Ms. Lopez turned her dull vocab lists into a level-based quiz app. On Monday, the same students who 'hated words' argued over who could unlock Level 5 first.
You don't need to be a programmer to turn your lessons into apps that students beg to use.This book shows educators how to design and build simple, powerful gamified learning tools using no-code platforms-using the skills you already have as a teacher. No syntax, no debugging marathons, just practical, classroom-focused projects you can create in a weekend and use on Monday.You'll learn the core principles of gamified learning-points, levels, badges, feedback loops, challenges, and narrative-and how to align them with real learning objectives instead of empty "edutainment." Each concept comes with concrete classroom examples in multiple subjects and age groups.
You don't need to be a programmer to turn your lessons into apps that students beg to use.This book shows educators how to design and build simple, powerful gamified learning tools using no-code platforms-using the skills you already have as a teacher. No syntax, no debugging marathons, just practical, classroom-focused projects you can create in a weekend and use on Monday.You'll learn the core principles of gamified learning-points, levels, badges, feedback loops, challenges, and narrative-and how to align them with real learning objectives instead of empty "edutainment." Each concept comes with concrete classroom examples in multiple subjects and age groups.
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| Erscheint lt. Verlag | 22.12.2025 |
|---|---|
| Sprache | englisch |
| Maße | 210 x 297 mm |
| Gewicht | 758 g |
| Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
| Schlagworte | build learning games • classroom gamification toolkit • educator app building • gamified learning apps • no code education projects • no code for teachers • teacher friendly app design |
| ISBN-10 | 3-565-13990-0 / 3565139900 |
| ISBN-13 | 978-3-565-13990-3 / 9783565139903 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
| Haben Sie eine Frage zum Produkt? |
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