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Learning Technology for Education Challenges -

Learning Technology for Education Challenges

13th International Workshop, LTEC 2025, Kota Kinabalu, Malaysia, August 4–7, 2025, Proceedings

Lorna Uden, Dario Liberona (Herausgeber)

Buch | Softcover
XII, 336 Seiten
2025
Springer International Publishing (Verlag)
9783031980022 (ISBN)
CHF 127,30 inkl. MwSt
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This book constitutes the refereed proceedings of the 12th International Conference on Learning Technology for Education Challenges, LTEC 2025, held in Kota Kinabalu, Malaysia, during August 2025.

The 26 full papers included in this book were carefully reviewed and selected from 52 submissions. They were organized in topical sections as follows: artificial intelligence in learning; learning practices and methodologies; learning technologies and tools; gamification and serious games; evaluation and learning analysis; and STEM education.

Artificial Intelligence in Learning.- AI-Driven Corrective Feedback for Low-Proficiency Learners: A Study on Writing Skill Development.- Automatic Text Mining System extracts notes into quiz (OtoNotes to Quiz).- Understanding the Potential Benefits of GenAI in Educational Institutions.- Examining Attitudes of Turkish Pre-Service Teachers towards Artificial Intelligence.- Learning Practices and Methodologies.- Bridging the Gap between English Language Learning and STEM Education: Addressing Challenges for Global Competitiveness in Malaysia.- From Interest to Involvement: A Beginner's Guide to Starting with Capture-the-Flags.- Exploring Pre-University Students Experiences with iON-PBL Module of Physics: A Qualitative Perspective on Motivation and Problem-Solving Skills.- Advancing Sustainability in Higher Education.- Innovating TESL Education: A Rasch Analysis of Digital Pedagogy in the Modified TPACK Framework.- Learning Technologies and Tools.- Researching Students' Attitude and Use of AI Chatbots: A Two-year Study.- BoomMapper: An Innovative Web-Based System for Transforming PowerPoint Presentations into Mind Maps.- Performance Analysis of Simulation-based Laboratory Teaching on Topics Related to Polymerase Chain Reaction Among Pre-University Students.- Preserving the Koo Textile of Sangihe-Talaud in a Vertical Chatbot.- Technological Platform for the delivery of Additional Learning Requirements (ALRs).- Gamification and Serious Games.- Unpacking Educational Hybrid Games.- Game-Based Learning and Mobile Learning: An Umbrella Review on Pedagogical Foundations and Outcomes.- Gamification and Knowledge Management Model for Corporate Learning in Sustainability Development.- Between Textbooks and Joysticks: Investigating the Potential of Video Games in Self-Directed Learning.- Evaluation and Learning Analysis.- Internal Consistency, Cross-Cultural Validity, and  discrimination validity of the TECO-D in Medical, Imaging and Radiotherapy Radiology Techniques at the Sapienza University of Rome: A Cross-sectional Study.- Validation of the Test of Trasversal Competencies (TECO-T) in Healthcare Students form Sapienza University of Rome.- Analysis of the Ceiling Effect in the Disciplinary Test of Competencies (TECO-D) Physiotherapy Test: A Cross Sectional Study.- Reliability and Validity of the TECO-D in Biomedical Laboratory Science Students at Sapienza University of Rome : A Cross-Sectional Study.-

Erscheinungsdatum
Reihe/Serie Communications in Computer and Information Science
Zusatzinfo XII, 336 p. 70 illus., 55 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Themenwelt Schulbuch / Wörterbuch Unterrichtsvorbereitung Unterrichts-Handreichungen
Mathematik / Informatik Informatik
Schlagworte Artificial Intelligence for learning • Artificial Intelligence learning • augmented learning • Brain Based learning. • Cloud computing and e-Learning • Community based e-learning • Data Analytics & Big Data in Education • Data Mining & Knowledge Discovery • Data Security in e-Learning systems • E-learning in Web 3.0 • Immersive Learning and Multimedia applications • Integrated Learning and Educational Environments • Intelligent Learning Systems • IoT for learning • Knowledge Management for Learning • Learning and blockchain • Lifelong Learning, MOOC's • Lifelong Learning, MOOC’s • Mobile Learning • Problem-Based Learning • Simulations Learning Environments
ISBN-13 9783031980022 / 9783031980022
Zustand Neuware
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