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Gamification for Business Process Modeling

(Autor)

Buch
538 Seiten
2018
Westfälische Wilhelms-Universität (Verlag)
978-3-8405-0176-0 (ISBN)

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Gamification for Business Process Modeling - Nicolas Pflanzl
CHF 69,95 inkl. MwSt
Gamification is a novel, industry-driven trend that is concerned with the application of game design elements to non-game contexts. The main goal of this work is to examine how gamification can be used to support business process modeling. To that extent, design science research was conducted to determine current challenges and problems in business process management that may be solved through gamification. To address these issues, a "gamified" version of the Horus Business Modeler - a software for process modeling - was designed, implemented, and evaluated. The results of the evaluation are mixed and show increases in model quality and tool assessment, but no impact on motivation. Overall, this work contributes to research by providing insights into the impacts of gamification in a domain not previously discussed, and by showing how certain issues of business process management can be addressed by means of an IT artifact with particular characteristics.
Erscheinungsdatum
Reihe/Serie Wissenschaftliche Schriften der WWU Münster IV ; 13
Verlagsort Münster
Sprache deutsch
Maße 148 x 210 mm
Themenwelt Schulbuch / Wörterbuch Lexikon / Chroniken
Wirtschaft Allgemeines / Lexika
Schlagworte business process modeling • Game Design Elements • Gamification • Horus Business Modeler • Model Quality • Petri Nets
ISBN-10 3-8405-0176-8 / 3840501768
ISBN-13 978-3-8405-0176-0 / 9783840501760
Zustand Neuware
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