Gamify Your Classroom
Peter Lang Publishing Inc (Verlag)
978-1-4331-3502-6 (ISBN)
Matthew Farber, EdD is a social studies teacher at Valleyview Middle School in Denville, New Jersey. He is also an adjunct instructor, Edutopia blogger, and cohost on Ed Got Game on the BAM Radio Network. Dr. Farber was a recipient of a Geraldine R. Dodge Teacher Fellowship, a Woodrow Wilson HistoryQuest Fellowship, and is a Certified BrainPOP Educator. He lives in New Jersey with his wife, Laura, son, Spencer, and playful Weimaraner dog, Lizzie. To learn more, visit: MatthewFarber.com.
Greg Toppo: Foreword – Acknowledgments – Introduction – Games for Learning – What Are Games? – Player Types and Motivation – Balanced Design Digital Games – Platforms with Learning Games – Play and Learning – Puzzles, Games, and Digital Toys – Teaching with Minecraft – Game Labs – Multiplayer Learning – Gamification – The Teacher as Designer – The Student as Designer – Making Digital Games – Geeking Out and Earning Badges – Games to Change the World – References – Index.
| Erscheinungsdatum | 10.09.2016 |
|---|---|
| Reihe/Serie | New Literacies and Digital Epistemologies ; 77 | New Literacies and Digital Epistemologies ; 77 |
| Mitarbeit |
Herausgeber (Serie): Colin Lankshear, Michele Knobel |
| Verlagsort | New York |
| Sprache | englisch |
| Maße | 150 x 225 mm |
| Gewicht | 520 g |
| Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
| Geisteswissenschaften ► Psychologie | |
| Sozialwissenschaften ► Pädagogik ► Allgemeines / Lexika | |
| Sozialwissenschaften ► Pädagogik ► Erwachsenenbildung | |
| Sozialwissenschaften ► Pädagogik ► Schulpädagogik / Grundschule | |
| ISBN-10 | 1-4331-3502-7 / 1433135027 |
| ISBN-13 | 978-1-4331-3502-6 / 9781433135026 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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