Video Games and Learning
Teaching Participatory Culture in the Digital Age
Seiten
2011
Teachers' College Press (Verlag)
9780807751985 (ISBN)
Teachers' College Press (Verlag)
9780807751985 (ISBN)
Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the ''gamer generation?'' This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates analysis of games, games cultures, and educational game design. Building on over 10 years of research, Kurt Squire tells the story of the emerging field of immersive digitally mediated learning environments (or games) and outlines the future of education.
Kurt Squire is associate professor of Educational Communications and Technology at the University of Wisconsin–Madison, and associate codirector for educational research and development at the Wisconsin Institutes for Discovery. Visit the author’s website at www.kurtsquire.info.
| Erscheint lt. Verlag | 9.7.2011 |
|---|---|
| Reihe/Serie | Technology, Education--Connections (the TEC Series) |
| Verlagsort | New York |
| Sprache | englisch |
| Maße | 178 x 251 mm |
| Gewicht | 478 g |
| Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
| Informatik ► Weitere Themen ► Computerspiele | |
| Sozialwissenschaften ► Pädagogik | |
| ISBN-13 | 9780807751985 / 9780807751985 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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