Hanging Out, Messing Around, and Geeking Out
Kids Living and Learning with New Media
Seiten
2009
MIT Press (Verlag)
978-0-262-01336-9 (ISBN)
MIT Press (Verlag)
978-0-262-01336-9 (ISBN)
- Titel ist leider vergriffen;
keine Neuauflage - Artikel merken
An examination of young people's everyday new media practices--including video-game playing, text-messaging, digital media production, and social media use.
Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings -- at home, in after-school programs, and in online spaces. Integrating twenty-three case studies -- which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups -- in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.
Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings -- at home, in after-school programs, and in online spaces. Integrating twenty-three case studies -- which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups -- in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.
Mizuko Ito is a cultural anthropologist who studies new media use, particularly among young people, in Japan and the United States, and a Professor in Residence at the University of California Humanities Research Institute.
| Reihe/Serie | The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning |
|---|---|
| Zusatzinfo | 10 b&w photos, 3 figures |
| Verlagsort | Cambridge, Mass. |
| Sprache | englisch |
| Maße | 152 x 229 mm |
| Gewicht | 726 g |
| Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
| Naturwissenschaften | |
| Sozialwissenschaften ► Kommunikation / Medien ► Medienwissenschaft | |
| Sozialwissenschaften ► Pädagogik | |
| ISBN-10 | 0-262-01336-3 / 0262013363 |
| ISBN-13 | 978-0-262-01336-9 / 9780262013369 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
| Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
praxiserprobte Arbeitshilfen für Mentorinnen und Mentoren
Buch (2025)
Raabe (Verlag)
CHF 48,85
Flugsimulation mit Microsoft Flight Simulator, X-Plane, AeroflyFS und …
Buch | Softcover (2024)
Springer Fachmedien Wiesbaden (Verlag)
CHF 41,95
elektronische Lehrmittel in den modernen Unterricht integrieren
Buch (2024)
Hanser, Carl (Verlag)
CHF 69,95