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Advanced 3D Photorealism Techniques - Bill Fleming

Advanced 3D Photorealism Techniques

Bill Fleming (Autor)

Media-Kombination
400 Seiten
1999
John Wiley & Sons Inc
978-0-471-34403-2 (ISBN)
CHF 68,55 inkl. MwSt
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With an accompanying CD including demo versions of the software discussed in the book, this text covers all advanced 3D photorealism techniques, including LightWave, SoftImage, Form Z, 3D Studio Max, Electric Image, and Strata.
Advanced techniques for creating incredibly phtorealistic 3D images and environments. Bill Fleming's bestselling 3D Photorealism Toolkit got you up and running with the basics of creating photorealistic 3D images. This book takes you to the next level with advanced techniques for re-creating all the chaotic diversity found in nature. Thanks to the book's modular, learn-by-doing format, you'll quickly master proven, quality-enhancing, time-saving techniques for modeling, mapping, morphing, and surfacing that work for virtually all major 3D graphics programs and operating systems. You'll learn how to: Identify the elements that make an image photorealistic using the 10 principles of photorealism. Create extremely realistic details using image map models. Add depth to your scenes with tileable image maps. Surface complex organic structures with morph targets. Use common tools to create water effects without high render time. Re-create chaos in natural and industrial settings. On the CD-ROM you'll find: All the support files you need to complete the exercises in the book. Photorealistic models in 10 common file formats that you can use in any program on any platform.
All the photorealistic images from the book-in color JPEG format. Image maps and models that you can use in your own photorealism projects. Visit our Web site at www wiley.com/compbooks/

BILL FLEMING is an internationally recognized authority on photorealistic 3D graphics. He is the founder and President of Komodo Studio, developers of 3D photorealistic models for films, broadcast, and multi-media. Komodo Studio's clients include Fujitsu, FOX, Marvel Comics, and United Syndicate.

THE PRINCIPLES OF PHOTOREALISM; An Introduction to Photorealism; MODELING TECHNIQUES; Image Map Modeling; Adding Depth with Seamless, Tileable Models; Creating Tileable Ground Covers; Displacement Map Effects; SURFACING COMPLEX OBJECTS; Creating Detailed Image Maps; Morph Target Surfacing; CREATING INDUSTRIAL ENVIRONMENTS; Designing City Streets; CREATING NATURAL ENVIRONMENTS; Designing a Natural Scene; Exploring Ponds and Puddles; Appendices; Index.

Erscheint lt. Verlag 15.7.1999
Zusatzinfo Ill.
Verlagsort New York
Sprache englisch
Maße 152 x 229 mm
Gewicht 709 g
Einbandart Paperback
Themenwelt Kunst / Musik / Theater Fotokunst
Sachbuch/Ratgeber Freizeit / Hobby Fotografieren / Filmen
Mathematik / Informatik Informatik Grafik / Design
ISBN-10 0-471-34403-6 / 0471344036
ISBN-13 978-0-471-34403-2 / 9780471344032
Zustand Neuware
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