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Storytelling in the Modern Board Game - Marco Arnaudo

Storytelling in the Modern Board Game

Narrative Trends from the Late 1960s to Today

(Autor)

Matthew Wilhelm Kapell (Herausgeber)

Buch | Softcover
232 Seiten
2018
McFarland & Co Inc (Verlag)
978-1-4766-6951-9 (ISBN)
CHF 53,90 inkl. MwSt
Through the lens of game studies and narratology - traditional storytelling concepts applied to the gaming world - this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.
Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative.

Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.

Marco Arnaudo is a professor at Indiana University, Bloomington, where he teaches classes about game design, simulations, military history, mystery fiction, and Italian literature. He is a well-known reviewer of board games, with over 1,000 video reviews. Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University in New York.

Table of Contents


Preface

Introduction

 1. How Tabletop Games Can Tell Stories

 2. Other Narratological Considerations

 3. The Board Games of Dungeons & Dragons

 4. Tolkien’s Legacy

 5. The First Splash

 6. Children of the Dragons

 7. The Age of Expansion

 8. Paragraph-Based Games

 9. Overproduction and Its Discontents

10. The New Board Games of Dungeons & Dragons

11. Return of the ­Story-Driven Board Game

12. How We Stopped Worrying About Replay Value and Learned to Love the Story

Epilogue

Glossary

Chapter Notes

Bibliography

Index

Erscheinungsdatum
Reihe/Serie Studies in Gaming
Zusatzinfo glossary, notes, bibliography, index
Verlagsort Jefferson, NC
Sprache englisch
Maße 152 x 229 mm
Gewicht 295 g
Themenwelt Sachbuch/Ratgeber Freizeit / Hobby Spielen / Raten
ISBN-10 1-4766-6951-1 / 1476669511
ISBN-13 978-1-4766-6951-9 / 9781476669519
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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