Quantum Computing
No Starch Press,US (Verlag)
978-1-7185-0400-4 (ISBN)
Andrew Glassner, PhD, is a principal research scientist at FX, where he uses deep learning to help artists produce visual effects for film and TV. He was technical papers chair for SIGGRAPH ‘94, founding editor of the Journal of Computer Graphics Techniques, and editor in chief of ACM Transactions on Graphics. His prior books include Deep Learning: A Visual Approach (No Starch Press), the Graphics Gems series, and the textbook Principles of Digital Image Synthesis. In his free time, he paints, writes novels, and plays jazz piano.
Acknowledgments
Introduction
PART I: STATES, OPERATORS, AND SYSTEMS
Chapter 1: A Curious Deck of Cards
Chapter 2: Quantum States
Chapter 3: Operators
Chapter 4: Working with Qubits
Chapter 5: Systems
Chapter 6: Measurement
PART II: QUANTUM ALGORITHMS
Chapter 7: Teleportation
Chapter 8: Deutsch’s Algorithm
Chapter 9: Deutsch-Jozsa’s Algorithm
Chapter 10: Bernstein-Vazirani’s Algorithm
Chapter 11: Simon’s Algorithm
Chapter 12: Grover’s Algorithm
Chapter 13: Shor’s Algorithm
Chapter 14: Next Steps
Appendix: Notation
Bibliography
Index
| Erscheinungsdatum | 12.09.2025 |
|---|---|
| Verlagsort | San Francisco |
| Sprache | englisch |
| Maße | 179 x 236 mm |
| Themenwelt | Mathematik / Informatik ► Informatik ► Theorie / Studium |
| Naturwissenschaften ► Physik / Astronomie ► Quantenphysik | |
| ISBN-10 | 1-7185-0400-4 / 1718504004 |
| ISBN-13 | 978-1-7185-0400-4 / 9781718504004 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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