Handbook of Human-Computer Interaction (eBook)
1582 Seiten
Elsevier Science (Verlag)
978-0-08-053288-2 (ISBN)
This completely revised edition, of the Handbook of Human-Computer Interaction, of which 80% of the content is new, reflects the developments in the field since the publication of the first edition in 1988. The handbook is concerned with principles for design of the Human-Computer Interface, and has both academic and practical purposes. It is intended to summarize the research and provide recommendations for how the information can be used by designers of computer systems. The volume may also be used as a reference for teaching and research. Professionals who are involved in design of HCI will find this volume indispensable, including: computer scientists, cognitive scientists, experimental psychologists, human factors professionals, interface designers, systems engineers, managers and executives working with systems development. Much of the information in the handbook may also be generalized to apply to areas outside the traditional field of HCI.
Front Cover 1
Handbook of Human-Computer Interaction, Second Revised Edition 4
Copyright Page 5
Contents 16
Part I: Issues, Theories, Models and Methods in HCI 22
Chapter 1. Human–Computer Interaction: Background and Issues 24
Chapter 2. Information Visualization 54
Chapter 3. Mental Models and User Models 70
Chapter 4. Model-Based Optimization of Display Systems 86
Chapter 5. Task Analysis, Task Allocation and Supervisory Control 108
Chapter 6. Models of Graphical Perception 128
Chapter 7. Using Natural Language Interfaces 158
Chapter 8. Virtual Environments as Human-Computer Interfaces 184
Chapter 9. Behavioral Research Methods in Human–Computer Interaction 224
Part II: Design and Development of Software Systems 250
Chapter 10. How To Design Usable Systems 252
Chapter 11. Participatory Practices in the Software Lifecycle 276
Chapter 12. Design for Quality-in-use: Human-Computer Interaction Meets Information Systems Development 320
Chapter 13. Ecological Information Systems and Support of Learning: Coupling Work Domain Information to User Characteristics 336
Chapter 14. The Role of Task Analysis in the Design of Software 368
Chapter 15. The Use of Ethnographic Methods in Design and Evaluation 382
Chapter 16. What do Prototypes Prototype? 388
Chapter 17. Scenario-Based Design 404
Chapter 18. International Ergonomic HCI Standards 428
Part III: User Interface Design 442
Chapter 19. Graphical User Interfaces 444
Chapter 20. The Role of Metaphors in User Interface Design 462
Chapter 21. Direct Manipulation and Other Lessons 484
Chapter 22. Human Error and User-Interface Design 510
Chapter 23. Screen Design 524
Chapter 24. Design of Menus 554
Chapter 25. Color and Human-Computer Interaction 594
Chapter 26. How Not to Have to Navigate Through Too Many Displays 638
Part IV: Evaluation of HCI 672
Chapter 27. The Usability Engineering Framework for Product Design and Evaluation 674
Chapter 28. User-Centered Software Evaluation Methodologies 710
Chapter 29. Usability Inspection Methods 726
Chapter 30. Cognitive Walkthroughs 738
Chapter 31. A Guide to GOMS Model Usability Evaluation using NGOMSL 754
Chapter 32. Cost-Justifying Usability Engineering in the Software Life Cycle 788
Part V: Individual Differences and Training 800
Chapter 33. From Novice to Expert 802
Chapter 34. Computer Technology and the Older Adult 818
Chapter 35. Human Computer Interfaces for People with Disabilities 834
Chapter 36. Computer-Based Instruction 846
Chapter 37. Intelligent Tutoring Systems 870
Part VI: Multimedia, Video and Voice 896
Chapter 38. Hypertext and its Implications for the Internet 898
Chapter 39. Multimedia Interaction 936
Chapter 40. A Practical Guide to Working with Edited Video 968
Chapter 41. Desktop Video Conferencing: A Systems Approach 1000
Chapter 42. Auditory Interfaces 1024
Chapter 43. Design Issues for Interfaces using Voice Input 1064
Chapter 44. Applying Speech Synthesis to User Interfaces 1082
Chapter 45. Designing Voice Menu Applications for Telephones 1106
Part VII: Programming, Intelligent Interface Design and Knowledge-Based Systems 1124
Chapter 46. Expertise and Instruction in Software Development 1126
Chapter 47. End-User Programming 1148
Chapter 48. Interactive Software Architecture 1168
Chapter 49. User Aspects Of Knowledge-Based Systems 1180
Chapter 50. Paradigms for Intelligent Interface Design 1198
Chapter 51. Knowledge Elicitation for the Design of Software Agents 1224
Chapter 52. Decision Support Systems: Integrating Decision Aiding And Decision Training 1256
Chapter 53. Human Computer Interaction Applications for Intelligent Transportation Systems 1280
Part VIII: Input Devices and Design of Work Stations 1304
Chapter 54. Keys and Keyboards 1306
Chapter 55. Pointing Devices 1338
Chapter 56. Ergonomics of CAD Systems 1370
Chapter 57. Design of the Computer Workstation 1416
Chapter 58. Work-related Disorders and the Operation of Computer VDT's 1436
Part IX: CSCW and Organizational Issues in HCI 1452
Chapter 59. Research on Computer Supported Cooperative Work 1454
Chapter 60. Organizational Issues in Development and Implementation of Interactive Systems 1478
Chapter 61. Understanding the Organisational Ramifications of Implementing Information Technology Systems 1496
Chapter 62. Psychosocial Aspects of Computerized Office Work 1518
Author Index 1540
Subject Index 1572
| Erscheint lt. Verlag | 18.8.1997 |
|---|---|
| Sprache | englisch |
| Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
| Mathematik / Informatik ► Informatik ► Grafik / Design | |
| Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
| Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
| Naturwissenschaften | |
| Technik ► Architektur | |
| ISBN-10 | 0-08-053288-8 / 0080532888 |
| ISBN-13 | 978-0-08-053288-2 / 9780080532882 |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
| Haben Sie eine Frage zum Produkt? |
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