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Computer Graphics for Artists II

Environments and Characters

(Autor)

Buch | Softcover
343 Seiten
2009 | 2nd Printing.
Springer London Ltd (Verlag)
978-1-84882-469-0 (ISBN)

Lese- und Medienproben

Computer Graphics for Artists II - Andrew Paquette
CHF 74,85 inkl. MwSt
In this second volume of Computer Graphics for Artists the author, Andrew Paquette, guides the reader through the creation of realistic computer-generated backgrounds and characters. Rather than teach using a specific program, the author focuses on the theory required to ensure that the artist can create a convincing landscape, building, person or whatever they turn their attention to. Part One covers the core areas of background generation, such as CG terrain, plant life and architecture, but also deals with specific concepts such as photo-texturing and lighting, explaining all the advantages and pitfalls involved. Part Two introduces the reader to the study of the body-shape and movement and their consequent effects upon successful digital-recreation, as well as addressing some of the fundamental elements of appearance; hair, skin and fat. It is assumed that readers will be familiar with the terms and concepts described in the first volume of this work.

3D3/Environments.- Real-World Terrain.- CG Terrain.- Plant Life.- Civil Engineering.- Architecture.- Texturing.- Lighting.- Project, Grading, and Conclusion.- 3D4/Anatomy for Characters.- Anatomy.- The Skeleton/Axial.- Appendicular Skeleton.- Musculature.- Musculature (Continued).- Joints.- CG Anatomy.- Projects and Conclusion.

Erscheint lt. Verlag 3.6.2009
Zusatzinfo XIX, 343 p.
Verlagsort England
Sprache englisch
Maße 155 x 235 mm
Themenwelt Mathematik / Informatik Informatik Grafik / Design
Mathematik / Informatik Informatik Software Entwicklung
ISBN-10 1-84882-469-6 / 1848824696
ISBN-13 978-1-84882-469-0 / 9781848824690
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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