3D Studio MAX in Motion
Peachpit Press Publications
978-0-13-447872-2 (ISBN)
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I. INTRODUCTION TO COMPUTER ANIMATION.
1. Introduction to Three-Dimensional Presentation.
2. Rendering and Animation Applications.
II. EXPLORING 3D STUDIO MAX.
3. Interacting with 3D Studio MAX.
4. The Fast Lane.
III. PREPARING FOR 3D MODELING.
5. Moving About the 3D World.
6. Basics of Creation.
7. Basics of Editing.
IV. 3D MODELING.
8. Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers.
9. Advanced Modeling: Lofting and Boolean Operations.
10. Special Modeling: Space Warps, Particle Systems, and Morphs.
V. PRESENTATION.
11. A Brighter Outlook: Cameras, Lights, and Rendering.
12. A New Coat of Paint: Materials Creation and Application.
13. Lets Get Moving: Animation.
14. Follow the Leader: Hierarchy Linking and Inverse Kinematics.
VI. PRACTICAL APPLICATIONS.
15. Still Life: Working with Light and Shadow.
16. Architectural Presentation: Camera Techniques.
17. Artist's Exhibition: Applying Bitmap.
18. Mechanical Motion: Hierarchical Linking.
APPENDICES.
A. Installing the CD-ROM Files.
B. Importing and Exporting Files.
C. Video Post.
Index.
| Erscheint lt. Verlag | 19.7.1998 |
|---|---|
| Verlagsort | Berkeley |
| Sprache | englisch |
| Maße | 208 x 275 mm |
| Gewicht | 1011 g |
| Themenwelt | Kunst / Musik / Theater ► Film / TV |
| Informatik ► Weitere Themen ► Hardware | |
| ISBN-10 | 0-13-447872-X / 013447872X |
| ISBN-13 | 978-0-13-447872-2 / 9780134478722 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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