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HCI International 2025 – Late Breaking Papers -

HCI International 2025 – Late Breaking Papers

27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part IX

Vincent G. Duffy (Herausgeber)

Buch | Softcover
XV, 426 Seiten
2026
Springer International Publishing (Verlag)
978-3-032-13011-2 (ISBN)
CHF 86,85 inkl. MwSt
  • Noch nicht erschienen - erscheint am 16.01.2026
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The 16-volume set LNCS 16331 16346 constitutes late breaking papers from the 27th International Conference on Human-Computer Interaction, HCI International 2025, held in Gothenburg, Sweden, during June 22-27, 2025.

A total of 7972 individuals from academia, research institutes, industry, and government agencies from 92 countries submitted contributions. 1430 papers and 355 posters (as short research papers) were included in the volumes of the proceedings published just before the start of the conference. Additionally, 439 papers and 104 posters were included in the volumes of the proceedings published after the conference, as Late Breaking Work .

The papers were organized in topical sections as follows:

Part I: Theoretical and Conceptual Advances in HCI; and User Interface and Interaction Design; Design for Inclusivity and Social Impact.

Part II: Robotics, Embodied Agents, and Human-Robot Interaction; Smart Environments and Manufacturing Systems; Human-AI Interaction and Generative AI in Design; and Ethics, Privacy and Sustainability in Digital Systems.

Part III: Human Experience in Virtual Environments; Human Factors in Intelligent and Autonomous Systems; and Computational Methods for Human Behavior Analysis.

Part IV: Human Performance and Safety in Aviation; Human-Automation Teaming; Eye Tracking, Cognition, and Situation Awareness; and Innovations in Adaptive and Responsive Environments.

Part V: Accessibility and Inclusive Interaction Design; Accessibility and Innovations in Intelligent Environments; and Human-Centered Technologies for Autism and Neurodiverse Populations.

Part VI: Designing for Positive Change: Well-Being, Inclusion, and Social Impact; Cross-Cultural and Creative Design Futures; Design and Engineering of Mobility Experiences; and Human Factors, Safety, and Driver Assistance.

Part VII: Social Media, Society, and Digital Communities; LLMs and Intelligent Agents in Social Computing and Security; Understanding User Behavior in Social Computing; and Security, Privacy, and Trust in Digital Environments.

Part VIII: Frameworks and Computational Methods in XR; Human Factors and User Experience in XR; XR, Culture, and Immersive Heritage Experiences; Extended Reality in Healthcare and Medical Training; and Serious Games and Interactive Narratives.

Part IX: Ergonomics and Digital Human Modeling; Digital Human Modeling in Fashion and Textiles; Artificial Intelligence and Smart Services in Digital Human Modeling; and Health Monitoring, Decision-Making, and Care Optimization.

Part X: Generational Differences and Technology Acceptance in Older Adults; Healthy Lifestyle, Physical Activity, and Active Aging; Cognitive Health, Well-Being; and Preventive Care; Intelligent Systems, Safety, and Aging in Place; and Artificial Intelligence in Healthcare and Well-Being.

.- Ergonomics and Digital Human Modeling.

.- Ergonomics and Digital Human Modeling A Literature Review and Case Study.

.- Analysis of Ergonomic Risks Based on Physical and Postural Characteristics in the 
Food Industry.

.- Assessing the Suitability of an Upper Body OpenSim Model for Simulations of 
Horizontal and Overhead Drilling Use Cases.

.- Self-Quantification and Data Engagement: Insights from Smartwatch Users.

.- Digital Human Modeling in Fashion and Textiles.

.- Utilizing Artificial Intelligence (AI)-Assisted Digital Modelling for Modern Chinese 
Qipao 3D Visualization.

.- 3D Scanning Technology for Assessing Soft Tissue Displacement in Running: An 
Exploratory Study on Compression Garments and Fatigue.

.- Research of Sustainable Development and Fashion Application on Plants Dyeing 
Technique.

.- Comparison of Different Embroidered Electrode Designs for Functional EMG 
Monitoring.

.- Research and Analysis of Risky Behavior in College Students' Sewing Craft 
Teaching.

.- Effect of Fused Deposition Modeling Printing Parameters on the Accuracy of Virtual 
Drape Using 3D Printed Textiles.

.- How E-trust and E-satisfaction Mediate the Effects of Perceptions and E-loyalty in 
Apparel E-customisation.

.- Artificial Intelligence and Smart Services in Digital Human 
Modeling.

.- Multi-layer Perceptron Classifier for Real-time Movement Classification of Elbow Joint 
using Surface Electromyography.

.- A Human-in-the-Loop MLLM and RAG Pipeline for Qualitative Research: Overcoming 
Data Challenges in Flood-Related Interviews.

.- How AI Chatbot Response Style Affects Cognitive Load and Performance in 
Educational Tasks.

.- Archi-Nerf: View Synthesis for Traditional Chinese Architecture Using Nerf Neural 
Network.

.- Health Monitoring, Decision-Making, and Care Optimization.

.- Experience-Driven Participatory Design in Nursing: Translating Care Practices into 
Intelligent Product Design.

.-  The Emergence of Inter-User Interface Friction: An Underexplored Usability Burden 
Across Multiple Medical Device User Interfaces.

.- Advancing Human-Computer Interaction in Depression Research: Trends and 
Hotspots through a Bibliometric Lens.

.- Designing XR Training Simulator for Neonatal Echocardiography: Dynamic 
Ultrasound-Based Visualization.

.- Addressing Bed Waiting Times in Intensive Care Units During Respiratory Demand 
Peaks: A Digital Twin Application.

.- A Digital Twin for Shortening Waiting Times in Emergency Departments during 
Respiratory Disease Peaks.

.- Research on Active Health Intelligent Interaction System Services for Mild Cognitive 
Impairment Patients: An Innovative Approach Based on Multimodal Human
Computer Interaction.

.- Design of Stroke Rehabilitation Experience Services from the Perspective of Smart 
Healthcare.

.- Application of eXtended Reality in the Context of Industry 5.0: A Technological 
Framework for Prevention and Recovery based on the Action-Observation 
Paradigm.

.- Elucidating Decoy Effect in Conjunction with Response Time and Trait 
Anxiety.

.- Optimizing a Video Magnification Algorithm for Autism Spectrum Condition 
Monitoring.

.-  Enhancing Perceived Sweetness of Diabetes Management Through Multimodal 
Audio Taste Remapping -- Research On Improving Food Acceptance of Diabetic 
Patients.

.- 3D Reconstruction and External Forces Prediction of Human Motion for 
Healthcare.

Erscheint lt. Verlag 16.1.2026
Reihe/Serie Lecture Notes in Computer Science
Zusatzinfo XV, 426 p. 160 illus.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Software Entwicklung User Interfaces (HCI)
Schlagworte Computer aided instruction • computer vision • E-Learning • Human Computer Interaction (HCI) • machine learning • Software engineering • user interface
ISBN-10 3-032-13011-5 / 3032130115
ISBN-13 978-3-032-13011-2 / 9783032130112
Zustand Neuware
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