Reduction of bandwidth requirements for online games through P2P
Seiten
2025
Our Knowledge Publishing (Verlag)
978-620-0-84349-4 (ISBN)
Our Knowledge Publishing (Verlag)
978-620-0-84349-4 (ISBN)
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This paper explains one possible design for a hybrid peer-to-peer client server system. This system offers the enormous advantage of greatly reducing server traffic, but also results in a noticeable deterioration in quality for the player. However, since current games still crash completely when there is very high demand, players may be willing to accept a slight reduction in quality if this means that consistent stability can be achieved, especially since this difference in quality is hardly noticeable to players.
Since 2008, lead developer and co-founder at Activator GmbH, which develops network technologies and generator technologies for online games. He is also co-author of the IEEE paper 'pSense', which was published at the p2p08 conference in Aachen.
| Erscheinungsdatum | 05.08.2025 |
|---|---|
| Sprache | englisch |
| Maße | 152 x 229 mm |
| Gewicht | 82 g |
| Themenwelt | Informatik ► Software Entwicklung ► Requirements Engineering |
| Schlagworte | bandwidth • Games • Online • P2P • Peer-to-Peer • reduction |
| ISBN-10 | 620-0-84349-X / 620084349X |
| ISBN-13 | 978-620-0-84349-4 / 9786200843494 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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