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Reduction of bandwidth requirements for online games through P2P - Arne Schmieg

Reduction of bandwidth requirements for online games through P2P

(Autor)

Buch | Softcover
52 Seiten
2025
Our Knowledge Publishing (Verlag)
978-620-0-84349-4 (ISBN)
CHF 71,95 inkl. MwSt
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This paper explains one possible design for a hybrid peer-to-peer client server system. This system offers the enormous advantage of greatly reducing server traffic, but also results in a noticeable deterioration in quality for the player. However, since current games still crash completely when there is very high demand, players may be willing to accept a slight reduction in quality if this means that consistent stability can be achieved, especially since this difference in quality is hardly noticeable to players.

Since 2008, lead developer and co-founder at Activator GmbH, which develops network technologies and generator technologies for online games. He is also co-author of the IEEE paper 'pSense', which was published at the p2p08 conference in Aachen.

Erscheinungsdatum
Sprache englisch
Maße 152 x 229 mm
Gewicht 82 g
Themenwelt Informatik Software Entwicklung Requirements Engineering
Schlagworte bandwidth • Games • Online • P2P • Peer-to-Peer • reduction
ISBN-10 620-0-84349-X / 620084349X
ISBN-13 978-620-0-84349-4 / 9786200843494
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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