Creating Music and Sound for Games
Course Technology Inc (Verlag)
9781598633016 (ISBN)
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G. W. Childs IV has not only published several books on Reason (Reason 7 Power, Going Pro with Reason), Ableton Live (Going Pro with Ableton Live) and sound design (Creating Music and Sound for Video Games), but he was also a sound designer on Reason itself. He's also had a highly successful career in designing sounds for games like Star Wars: Knights of the Old Republic: The Sith Lords, Star Wars: Battlefront, and more. As a remix artist he's remixed major acts like Gene Loves Jezebel, Ray Charles, James Brown, and more.
1. Overview of Integration of Music and Gaming.
2. Features Needed in Music Software for Game Music Composing
3. The Game Soundtrack—What it is and How it Works
4. Special Considerations Composing Cues for Games
5. Integrating Your Compositions with Game Clips
6. Syncing Your Composition to Game Scenes
7. Different Formats for Game Music
8. Submitting Your Game Music
9. Getting into the Game Music Industry
App. A: List of Applications Mentioned
| Verlagsort | Boston, MA |
|---|---|
| Sprache | englisch |
| Maße | 190 x 232 mm |
| Gewicht | 546 g |
| Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
| Mathematik / Informatik ► Informatik ► Software Entwicklung | |
| Informatik ► Weitere Themen ► Computerspiele | |
| ISBN-13 | 9781598633016 / 9781598633016 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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