The Art of Game Characters
Seiten
2005
Ilex (Verlag)
9781904705338 (ISBN)
Ilex (Verlag)
9781904705338 (ISBN)
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Computer and video games are the entertainment medium of the 21st century, and game characters like Lara Croft, and Mario are now as famous as Mickey Mouse or Homer Simpson. This definitive guide examines the appeal of these iconic characters from the early days of gaming to the present.
Whether you are a designer looking for tips, an artist seeking inspiration, or a passionate games enthusiast, you will find everything you need to know in this essential, illustrated guide to the creativity on display in games today. Characters featured hail from every game genre, including cute and cuddly creations such as Pac-man and Mario, through sexy, sassy heroines such as Lara croft and Dark Lineage's Lya, to brooding enigmas such as Jericho cross. Interviews with the game designers reveal their sources of inspiration, along with fascinating early designs that show exactly how they went about turning a bright idea into a classic character. Tips and techniques explain what makes a character grab the public's imagination, and provide practical ideas for the would-be game artist.
Whether you are a designer looking for tips, an artist seeking inspiration, or a passionate games enthusiast, you will find everything you need to know in this essential, illustrated guide to the creativity on display in games today. Characters featured hail from every game genre, including cute and cuddly creations such as Pac-man and Mario, through sexy, sassy heroines such as Lara croft and Dark Lineage's Lya, to brooding enigmas such as Jericho cross. Interviews with the game designers reveal their sources of inspiration, along with fascinating early designs that show exactly how they went about turning a bright idea into a classic character. Tips and techniques explain what makes a character grab the public's imagination, and provide practical ideas for the would-be game artist.
Leo Hartas is a highly regarded illustrator skilled in both traditional and computer-generated styles. As well as authoring children's books, he creates digital imagery for computer games and television programmes.
| Erscheint lt. Verlag | 16.5.2005 |
|---|---|
| Zusatzinfo | full colour illustrations, 400 pictures |
| Verlagsort | Lewes |
| Sprache | englisch |
| Maße | 210 x 236 mm |
| Gewicht | 680 g |
| Themenwelt | Informatik ► Weitere Themen ► Computerspiele |
| ISBN-13 | 9781904705338 / 9781904705338 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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Buch | Hardcover (2023)
SchneiderBuch (Verlag)
CHF 18,90