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Automate The Boring Stuff With Python, 3rd Edition - Al Sweigart

Automate The Boring Stuff With Python, 3rd Edition

(Autor)

Buch | Softcover
592 Seiten
2025
No Starch Press,US (Verlag)
978-1-7185-0340-3 (ISBN)
CHF 74,95 inkl. MwSt
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If you've ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In this fully revised edition of the best-selling classic Automate the Boring Stuff with Python, you'll learn how to use Python to write programs that do in minutes what would take you hours to do by hand - no prior programming experience required. You'll learn the basics of coding in Python and explore the language's rich library of modules for performing specific tasks, like scraping data from websites, searching for text across multiple files, and merging, watermarking, or encrypting PDFs. The third edition includes: Expanded coverage of developer techniques, like creating command line programs; Updated examples and new projects; Additional chapters about working with SQLite databases, speech-recognition technology, video and audio editing, and text-to-speech capabilities; Simplified explanations

Al Sweigart is a professional software developer who teaches programming to kids and adults. Sweigart has written several bestselling programming books for beginners, including Invent Your Own Computer Games with Python, Cracking Codes with Python, and Coding with Minecraft, as well as for intermediate-level programmers, like Beyond the Basic Stuff with Python and The Recursive Book of Recursion (all from No Starch Press).

Introduction
Part 1: Python Programming Basics
Chapter 1: Python Basics
Chapter 2: If-Else and Flow Control
Chapter 3: Loops
Chapter 4: Functions
Chapter 5: Lists
Chapter 6: Debugging
Chapter 7: Dictionaries and Structuring Data
Chapter 8: Strings and Text Editing
Part 2: Automating Tasks
Chapter 9: Text Pattern Matching with Regular Expressions
Chapter 10: Reading and Writing Files
Chapter 11: Organizing Files
Chapter 12: Designing and Deploying Command Line Programs
Chapter 13: Web Scraping
Chapter 14: Working with Excel Spreadsheets
Chapter 15: Working with Google Sheets
Chapter 16: Working with SQLite Databases
Chapter 17: Working with PDFs and Word Documents
Chapter 18: Working with CSV Files and JSON Data
Chapter 19: Keeping Time, Scheduling Tasks, and Launching Programs
Chapter 20: Sending Email and Text Messages
Chapter 21: Manipulating Images
Chapter 22: Controlling the Keyboard and Mouse with GUI Automation
Chapter 23: Working with Sound Files, Speech Recognition, and Text-to-Speech
Chapter 24: Working with Video, Audio, And Webcams
Appendix A: Installing Third Party Modules
Appendix B: Running Programs
Appendix C: Using AI to Learn to Code
Appendix D: Answers to Practice Questions

Erscheinungsdatum
Verlagsort San Francisco
Sprache englisch
Maße 177 x 234 mm
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Mathematik / Informatik Informatik Theorie / Studium
ISBN-10 1-7185-0340-7 / 1718503407
ISBN-13 978-1-7185-0340-3 / 9781718503403
Zustand Neuware
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