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Game Programming Gems 5 - Kim Pallister

Game Programming Gems 5

Kim Pallister (Autor)

Media-Kombination
791 Seiten
2005 | New edition
Charles River Media
9781584503521 (ISBN)
CHF 159,95 inkl. MwSt
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Filled with ready-to-use expert techniques, ideas, and solutions for game developers, and includes many innovative solutions that have been used successfully in commercial projects.
With every new volume, the Game Programming Gems series continues to provide a road map through the vast array of development challenges facing today’s game programmers. With the wisdom of many industry experts, Gems 5 includes 62 newly unearthed gems that were polished up for your reading pleasure. These gems are filled with practical insights and techniques that will solve your current problems and help inspire future games. You and your team need to develop for today’s platforms, while preparing for the new technology looming on the horizon and with the tools provided here, you can! So dig into this new collection and put it to work.

Kim Pallister is a Technical Marketing Manager and Processor Evangelist with Intel¿s Software and Solutions Group. He is currently focused on realtime 3D graphics technologies and game development. He has contributed many articles to the series and was the Programming section editor in Volume 3.

SECTION 1 GENERAL PROGRAMMING
SECTION 2 MATHEMATICS
SECTION 3 ARTIFICIAL INTELLIGENCE
SECTION 4 PHYSICS
SECTION 5 GRAPHICS
SECTION 6 NETWORK AND MULTIPLAYER
SECTION 7 AUDIO
About the CD-ROM

Verlagsort Hingham
Sprache englisch
Maße 193 x 236 mm
Gewicht 1589 g
Themenwelt Informatik Weitere Themen Computerspiele
ISBN-13 9781584503521 / 9781584503521
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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