The Gmax Handbook
Charles River Media
9781584502203 (ISBN)
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After playing the same levels or flying the same airplane over and over, many avid gamers quickly tire of their games. Now, with gmax supported games, they have a 3D modeling tool that is easy to use, comes with documentation, and includes a common framework that can be used to modify many popular games. The gmax(tm) Handbook shows you how to use this powerful application to modify actual games, such as Microsoft (R) Flight Simulator 2002, Dungeon Siege, Quake III Arena, Tr ainz, and more!
Award-winning author and successful computer consultant Clayton Crooks has published more than 10 leading books on a range of game development and computer topics, from using Visual Basic to developing 3D graphics. He has also served as technical editor for five additional titles. In addition to complete books, Mr. Crooks has published hundreds of writings in a variety of publications, including magazines such as Dr. Dobbs Journal. His works have also been published on numerous web sites. In addition to his accomplishments as a writer, Mr. Crooks is a very successful businessman. He is the owner of Creative Technologies of Knoxville, a computer consulting company specializing in small business needs. He is also a partner in the master franchises of Jani-King of Memphis and Jani-King of Little Rock. Mr. Crooks is the President of Creative Development, LLC, a Knoxville, Tennessee-based land development and real-estate investment company.
Setting up gmax gmax Texturing Modeling with gmax General Level Design Tips and Tricks Introduction to Flight Simulator Game Pack Modeling an Airplane with gmax Creating Scenery with gmax Trainz Creation of Cars Scenery for Trainz Quake III Arena Models Levels Command and Conquer Renegade Creating Characters Designing Levels Dungeon Siege Character Modeling Creating Worlds
| Erscheint lt. Verlag | 11.6.2003 |
|---|---|
| Verlagsort | Hingham |
| Sprache | englisch |
| Maße | 188 x 228 mm |
| Gewicht | 817 g |
| Themenwelt | Informatik ► Weitere Themen ► Computerspiele |
| ISBN-13 | 9781584502203 / 9781584502203 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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