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Blender Scripting With Python

Write Scripts to Build Your Own 3D Models

(Autor)

Buch | Softcover
440 Seiten
2018
No Starch Press,US (Verlag)
978-1-59327-872-4 (ISBN)
CHF 52,35 inkl. MwSt
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A guide to task automation, custom add-on development, and procedural content generation in Blender, the free and open-source 3D graphics and animation tool.
An accessible guide to developing custom scripts and add-ons to streamline and automate your workflow, as well as tricks on how to procedurally generate game level and character geometry. Once you've reviewed the Blender API and learned how to load and run scripts in Blender, you'll learn how to automate tasks related to virtual reality, mesh modelling, sculpting, retopology, UV mapping, texture painting, rigging, animation, rendering, map baking, lighting, and more. You'll also learn to create impressive demos of your add-ons and automation projects and how to package them for distribution.

Isabel Lupiani is a programmer, researcher, and Blender enthusiast who enjoys handcrafting models as much as she loves pushing Blender to the limit with automation projects and add-ons. She has worked at several game studios as an AI and gameplay programmer, contributing to the development of both PC and Xbox games. Her love of Blender has led to several research projects in the areas of computer vision, VR, and 3D geometry, including a revolutionary add-on that procedurally generates human face meshes from photographs. Isabel currently lives in Orlando, FL with her family.

Zusatzinfo 1 Illustrations, unspecified
Verlagsort San Francisco
Sprache englisch
Maße 1 x 1 mm
Themenwelt Informatik Grafik / Design Blender
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Web / Internet Web Design / Usability
ISBN-10 1-59327-872-1 / 1593278721
ISBN-13 978-1-59327-872-4 / 9781593278724
Zustand Neuware
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