Measuring, Modeling and Simulating the Re-adaptation Process of the Human Visual System after Short-Time Glares in Traffic Scenarios
Seiten
2016
|
1st ed. 2017
Springer Fachmedien Wiesbaden GmbH (Verlag)
978-3-658-14703-7 (ISBN)
Springer Fachmedien Wiesbaden GmbH (Verlag)
978-3-658-14703-7 (ISBN)
Benjamin Meyer performs several psycho-physical experiments to measure the re-adaptation process of glared drivers in traffic scenarios. The author then develops a novel tone mapping algorithm to simulate the recurring contrast perception of the human eye by adjusting the displayed contrast. Depending on background illumination, bright light sources cause considerable perception restrictions for a glared viewer and can deter the driver from perceiving critical objects for several seconds and severely increase the risk of accidents. Based on the results of the conducted user studies, this vision impairment is integrated into a night driving simulator. The modified driving simulation provides a more realistic visualization and enables the analysis of critical traffic scenarios including short-time headlight glares. This leads to better transferability of driving simulator results and enables investigating driving behavior in the presence of glare.
Dr. Benjamin Meyer studied computer science from 2003 to 2008 with specialization in computer graphics. After his graduation, he worked five years as a research associate at a computer graphics lab, where this thesis was developed as a joint work with a major German car manufacturer.
Measuring Contrast Perception.- User Studies and Field Test.- Modeling, Simulation, and Evaluation.
| Erscheinungsdatum | 08.10.2016 |
|---|---|
| Reihe/Serie | AutoUni – Schriftenreihe |
| Zusatzinfo | XV, 126 p. 46 illus., 23 illus. in color. |
| Verlagsort | Wiesbaden |
| Sprache | englisch |
| Maße | 148 x 210 mm |
| Themenwelt | Mathematik / Informatik ► Informatik ► Software Entwicklung |
| Schlagworte | Cognitive Psychology • Computer Graphics • Contrast Perception • Digitale Animation • driving simulator • Engineering • Glare • Simulation and modeling • Tone Mapping • UGN • user interfaces and human computer interaction • User Studies |
| ISBN-10 | 3-658-14703-2 / 3658147032 |
| ISBN-13 | 978-3-658-14703-7 / 9783658147037 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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