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Producing Interactive Television

Annessa Hartman (Autor)

Media-Kombination
350 Seiten
2001
Charles River Media
978-1-58450-022-3 (ISBN)
CHF 58,75 inkl. MwSt
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In this text developers and producers find detailed information on what ITV is, what it can do, and the technology behind this medium. This comprehensive resource also includes a complete "start to finish" section on the ITV content development process, with real-world case studies.
New technology developments have created a renewed interest in the convergence of television with interactive, Web-like functionality. Fully-interactive television productions are already playing on the Web, and major networks and software companies are investing heavily in the future development of Interactive Television (ITV) content. In "Producing Interactive Television", developers and producers find detailed information on what ITV is, what it can do, and the technology behind this medium. This comprehensive resource also includes a complete "start to finish" section on the ITV content development process, with real-world case studies of what does and doesn't work when creating an ITV show. The tutorials on producing interactive television are non-platform specific, so readers will learn what it takes to design and develop ITV content for today's market, and will learn about the current and future development technologies, including HTML, XML and Flash implementation. Companion CD-ROM includes actual examples of TV interface designs, hands-on ITV design and development tutorials, and commercial demos.

PART I The ITV Momentum: Section One - ITV at Home, ITV Defined, Accessing ITV - The Many Choices; Section Two - The Life of ITV, ITV in its Infancy - Case Studies, ITV Growing Up - What's Working Now; Section Three - What's Coming Down the Cable?, Current ITV Technologies Explained, On the Table (discussion of industry issues such as privacy, open access vs. forced, team building, unified delivery system, and attracting audience). PART II The Process of ITV Content Creation: Section One - Planning and Implementation; The Complete Picture, Picking the "Kind" of Show You Want to Create, Who's Your Audience?, Brainstorm "the Look and Feel, " Assess Resources, Phases of Production; Section Two - Development - The Development Process, Interface Design, Code, Timing, PART III: Showcase (Case Studies).

Erscheint lt. Verlag 28.11.2001
Zusatzinfo Illustrations (some col.)
Verlagsort Hingham
Sprache englisch
Maße 190 x 241 mm
Gewicht 816 g
Themenwelt Mathematik / Informatik Informatik Web / Internet
Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
Technik Nachrichtentechnik
ISBN-10 1-58450-022-0 / 1584500220
ISBN-13 978-1-58450-022-3 / 9781584500223
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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