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Computer Games -

Computer Games

Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers
Buch | Softcover
XI, 133 Seiten
2014
Springer International Publishing (Verlag)
978-3-319-05427-8 (ISBN)
CHF 74,85 inkl. MwSt
This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.

Chess.- Domineering.- Chinese checkers.- Go.- Goofspiel.- Tzaar.- The sliding tile puzzle.- Cooperative path-finding problems.- General game playing.

Erscheint lt. Verlag 10.4.2014
Reihe/Serie Communications in Computer and Information Science
Zusatzinfo XI, 133 p. 24 illus.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 237 g
Themenwelt Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Informatik Weitere Themen Hardware
Schlagworte Artificial Intelligence • Computer Games • game playing • game tree search • Monte-Carlo Methods
ISBN-10 3-319-05427-9 / 3319054279
ISBN-13 978-3-319-05427-8 / 9783319054278
Zustand Neuware
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