New Trends in Computer Graphics
Springer Berlin (Verlag)
978-3-642-83494-3 (ISBN)
1 Computer Animation.- Locating Sampling Points for Cubic Splines.- Design and Implementation of the Animation Language SOLAR.- AVENUE: An Integrated 3-D Animation System.- The Use of Quaternions for Animation, Modelling and Rendering.- Toward General Animation Control.- 3-D Facial Animation Using Image Samples.- Human Prototyping.- "Occursus Cum Novo", Computer Animation by Ray Tracing in a Network.- 2 Image Synthesis.- A General Shading Model.- The H-Test, a Method of High Speed Interpolative Shading.- Synthetic Image Generation for Highly Defocused Scenes.- Particals: An Artistic Approach to Fuzzy Objects.- VOXAR: A Tridimensional Architecture for Fast Realistic Image Synthesis.- Image Generation with an Associative Processor Array.- A Strategy for Mapping Parallel Ray-Tracing into a Hypercube Multiprocessor System.- Parallel Space Tracing: An Experience on an iPSC Hypercube.- Ray-Traced View and Visual Transparent Quality of Double Transparent Objects.- Antialiasing for Ray Tracing Using CSG Modeling.- Image Warping Among Arbitrary Planar Shapes.- A Simple Method for Color Quantization: Octree Quantization.- 3 Geometric Modeling and CAD.- An Efficient Polygon Handling Technique in a CAAD Environment.- Volume and Surface Properties in CSG.- A Hierarchical Model for Spatial Stacking.- Set Operation Evaluation Using Boolean Octree.- Efficiency of Uniform Grids for Intersection Detection on Serial and Parallel Machines.- Adjacency Finding Algorithms in a Variable-Resolution Boundary Model.- On Triangulating Palm Polygons in Linear Time.- Vertical Scan-Conversion for Filling Purposes.- Field Functions for Implicit Surfaces.- A Cellular Array for Computing Bicubical B-Splines Coefficients.- New Results for the Smooth Connection Between Tensor Product Bezier Patches.-Three-Dimensional Shape Generation Based on Generalized Symmetry.- Geometric Modeling with Euclidean Constructions.- Using GT/CAPP to Enhance Product Data Exchange Standard - Key to CAD/CAM Integration.- 4 Graphics Systems and Languages.- Drawing Input Through Geometrical Constructions: Specification and Applications.- On the Construction of Constrained Circles, an Unified Approach.- A Model for Image Structuration.- An Object-Oriented Interface for Network-Based Image Processing.- Applying Direct Manipulation to Geometric Construction Systems.- Implementing a Definitive Notation for Interactive Graphics.- GRAFLOG: Programming with Interactive Graphics and PROLOG.- Modelling and Building Graphics Systems: GKS.- The Choice of a Graphics System; Standard, Emerging Standard or De-facto-Standard.- 5 Computer Graphics in Medicine and Sciences.- Molecular Graphics: A New Tool in Computer-Assisted Chemistry.- Molecular Graphics and Modeling on the PC.- MOPIC: An Advanced Molecule Rendering Program for Microcomputers.- Computer Graphics and Complex Ordinary Differential Equations.- Approximation of Missing Sections of CT-Image Sequences Using Binary Interpolation.- Computer Graphic Techniques Applied to Medical Image Analysis.- Three-Dimensional Reconstruction Procedure Using GKS Primitives and Software Transformations for Anatomical Studies of the Nervous System.- The Use of Three-Dimensional Dynamic and Kinematic Modelling in the Design of a Colonoscopy Simulator.- 6 Applications of Computer Graphics.- A Hierarchical Simulation Environment for VLSI.- 3-D Geometric Modelling in Design and Manufacturing of Furniture Parts.- Computer-Assisted Color Conversion.- Analysis of Urban Geographic Queries.- GQL: A Graphical Database Language Using Pattern Images.- Computer-Aided SailSection Drawing.- The Effect of Format on Information Processing Using Graphics.- Development of an Integrated Computer Art System.- Improving the Programmability of Robotic Workcells.- Simulation and Teaching Techniques for Interactive Robot Programming: ROPSE.- Conference Committees.- Authors' Addresses.
| Erscheint lt. Verlag | 19.1.2012 |
|---|---|
| Zusatzinfo | X, 682 p. |
| Verlagsort | Berlin |
| Sprache | englisch |
| Maße | 170 x 244 mm |
| Gewicht | 1179 g |
| Themenwelt | Mathematik / Informatik ► Informatik ► Software Entwicklung |
| Schlagworte | 3D • algorithms • Animation • augmented reality • CAD • Computer Animation • Computer Graphics • Geometric Modeling • Geometric Modelling • Image Analysis • Image Processing • Modeling • Ray tracing • Shading • Simulation |
| ISBN-10 | 3-642-83494-9 / 3642834949 |
| ISBN-13 | 978-3-642-83494-3 / 9783642834943 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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