Simulation and Gaming for Mathematical Education
Epistemology and Teaching Strategies
Seiten
2010
Information Science Reference (Verlag)
978-1-60566-930-4 (ISBN)
Information Science Reference (Verlag)
978-1-60566-930-4 (ISBN)
Covers topics such construction of mathematical concepts; design of simulation games; epistemological framework; future developments in simulation; gaming for mathematical education; isometries; mathematical learning; mathematization in the virtual age; simulation for mathematical education; and teaching strategies with simulation.
Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies provides leading research on ways for various learning environments to be created referring to math didactics through redefinition and reassessment of teaching experiences. This publication gradually leads readers through the steps of planning innovative strategies in math education.
Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies provides leading research on ways for various learning environments to be created referring to math didactics through redefinition and reassessment of teaching experiences. This publication gradually leads readers through the steps of planning innovative strategies in math education.
| Reihe/Serie | Advances in Game-Based Learning |
|---|---|
| Zusatzinfo | 1, black & white illustrations |
| Verlagsort | Hershey |
| Sprache | englisch |
| Gewicht | 659 g |
| Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
| Mathematik / Informatik ► Informatik ► Theorie / Studium | |
| Sozialwissenschaften ► Pädagogik | |
| ISBN-10 | 1-60566-930-X / 160566930X |
| ISBN-13 | 978-1-60566-930-4 / 9781605669304 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
| Haben Sie eine Frage zum Produkt? |
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