Building Interactive Systems
The Active Medium: A Conceptual and Practical Architecture for Direct Manipulation.- Surface Interaction: A Paradigm for Object Communication.- HyperCard: An Object-Oriented Disappointment.- An Architecture for HCI in Real-time Systems.- Logical Input Devices - An Outdated Concept?.- A Generalised Event Mechanism for Interactive Systems.- Generalising MVC to ERID: Orthogonalising Entities, Representations, and Input Dispatching to Interaction Classes.- Constructing front-ends to existing software systems.- Correspondence between Specification and Run-Time Architecture in a Design Support Tool.- Incorporating an Incremental Learning Model in the Design of HyperNeWS2.0.- Declarative Objects for User Interface Construction.- X-Designer - Abstraction and Visibility in Graphical User Interface Design.- SIRIUS: An Object-Oriented Framework for Prototyping User Interfaces.- Author Index.
| Erscheint lt. Verlag | 9.4.1992 |
|---|---|
| Reihe/Serie | Workshops in Computing |
| Zusatzinfo | VII, 245 p. 93 illus. |
| Verlagsort | London |
| Sprache | englisch |
| Maße | 170 x 244 mm |
| Gewicht | 434 g |
| Themenwelt | Mathematik / Informatik ► Informatik ► Netzwerke |
| Mathematik / Informatik ► Informatik ► Software Entwicklung | |
| Schlagworte | Computer • Design • Development • graphical user interface • human-computer interactin • Human-Computer Interaction (HCI) • interaction • interactive system • Interface • interfaces • Object-Oriented Systems • Productivity • Software • user interface • User Interface Design • User Interfaces • Workshops in Computing |
| ISBN-13 | 9783540197362 / 9783540197362 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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