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Infinite Dendrogram SP: Volume 1 (eBook)

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eBook Download: EPUB
2025 | 1. Auflage
250 Seiten
J-Novel Club (Verlag)
978-1-7183-1544-0 (ISBN)

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Infinite Dendrogram SP: Volume 1 -  Sakon Kaidou
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Corpse Stronghold, Abyss Shellder: this elusive and deadly monster shook the world with its ravenous hunger, consuming any who dared enter its domain. Ignoring all those who advised her it was a fool's errand, Riella-the young commander of Granvaloa's adventure fleet-sets off on a voyage to hunt the creature down. With few allies at hand, a posse on her tail, and her quarry a beast of unimaginable strength, her chances do indeed look slim... That is, until she comes across a certain bear adrift on the sea with a dubious offer: 'I'll pay for the ride by breakin' that thing!'


Corpse Stronghold, Abyss Shellder: this elusive and deadly monster shook the world with its ravenous hunger, consuming any who dared enter its domain. Ignoring all those who advised her it was a fool's errand, Riella-the young commander of Granvaloa's adventure fleet-sets off on a voyage to hunt the creature down. With few allies at hand, a posse on her tail, and her quarry a beast of unimaginable strength, her chances do indeed look slim... That is, until she comes across a certain bear adrift on the sea with a dubious offer: "e;I'll pay for the ride by breakin' that thing!"e;

Act 1: It Rises with a Furry Form


Granvaloa

In the year 2043, a VRMMO called Infinite Dendrogram was released and took the world by storm.

This game provided its players—Masters—with an experience so realistic it rivaled reality itself, as well as beings called “Embryos” that granted powers unique to each person.

Upon first entering this world, the players could choose one of seven countries to start in.

The Kingdom of Altar, the Land of Knights.

The Dryfe Imperium, the Land of Machines.

Huang He, the Empire of Hermits.

Tenchi, the Land of Blades.

Legendaria, the Fairyland.

Caldina, the Mercantile City-State Union.

And finally, Granvaloa, the Maritime Fleet.

All of these seven nations, aside from Tenchi and Granvaloa, were located on a massive landmass sometimes called the Central Continent. Caldina occupied the vast desert in the center with Huang He to the east. To Caldina’s west, going from north to south, there was Dryfe, Altar, and Legendaria.

Tenchi and Granvaloa alone were not located on this continent. Tenchi was an island nation that controlled an archipelago located to the east of Huang He, while Granvaloa had no land at all.

All of Granvaloa’s inhabitants were seafarers, dwelling on artificial islands made by connecting large ships, as well as in the depths of the ocean where only aquatic humanoids could live.

Both Masters and foreign tians—NPCs—found this country’s way of life very curious, but to Granvaloans, this was completely ordinary.

And because they were bound to no land, their activities were spread across an incredibly vast area. They had ships traveling all over the north, west, and south—everywhere except the eastern seas surrounding Tenchi. They dominated the expansive ocean that surrounded the continent.

In that sense, some might say that they possessed more territory than any land-based country could ever hope to have.

Granvaloa was led by an individual known as the grand captain or navarch, beneath whom were four fleets that each handled different affairs of state.

The trade fleet was in charge of commerce with other countries.

The military fleet hunted down monsters and protected Granvaloan vessels, as well as any foreign ships that put in a request.

The pirate fleet led all of the nation’s privateering, targeting unregistered ships in Granvaloan waters.

And then there was the adventure fleet.

Sometimes called the “pioneer fleet,” their main duty was to search for land that Granvaloa could take for their own. Indeed—they sought out new territory so they could stake their claim before any other nation.

There was a history behind Granvaloa’s seafaring lifestyle, of course—perhaps a story for another time.

While the adventure fleet had actually already discovered a number of islands, they all had issues that made them hard to inhabit, such as powerful monster presence or violent volcano activity. So far, they had found nothing that was fit to sustain a permanent population.

Based solely on how well they’d accomplished their main objective—finding new territory for Granvaloa—one might assume that the adventure fleet hadn’t accomplished anything. However, that was far from the truth.

While they had not yet been successful in their search for land, Granvaloa had benefited from countless other discoveries made by the adventure fleet.

They had uncovered ancient ruins—the many underwater locations known as “Seafloor Excavation Forts,” as well as the seafloor ores and minerals that were often found alongside them. They never failed to dredge up ships that had sunk in ages past. And everywhere they sailed, they salvaged what they could, finding many things that passed as treasure and enriched Granvaloa.

All in all, the pioneer fleet had truly earned their alternative name—the adventure fleet, braving uncharted waters to search for the riches they held.

They had a dazzling reputation. Many Granvaloan tians and Masters looked up to them and dreamed of joining their search for treasure. The adventure fleet was a true shining star of the seafaring nation.

But that all changed a mere three months ago.

The area was more properly called the Continent-South Sea, but people often shortened this to just the South Sea.

As the name suggested, the South Sea was an expanse of water to the south of the continent, and it was as vast as one might expect. Visiting it required a ship or a tamed and mountable aquatic monster—though if you planned to stay there long, only the former would suffice.

Granvaloan shipbuilding was unmatched by any other country, and it was one of the greatest advantages the nation possessed. Those living in Granvaloa could buy their ships for cheap, and the country’s Masters would use them to go on adventures in this unique, aquatic environment, making various discoveries and improvements as they did.

Because of this, Granvaloan ships could be found scattered across all the seas, and the South Sea was no exception.

In fact, there was a particular ship cutting through the waves at this very moment.

The craft’s alloy armor and smokestack spewing fumes as it went made it clear that this was among the best ships in all of Granvaloa.

On its side, written in the language of the Dendro world, there was its name: “Adventure II.”

Despite being driven by a combustion engine, on its bow stood a figurehead much like a traditional sailing ship’s—a combination you could only really see in this world.

The figurehead was carved in the shape of a sea elemental, and standing on the bowsprit above was a girl.

Her build suggested she was in her mid-teens, the time of her life when she was just beginning to mature. Tossed by the wind, her blonde hair was a bit faded by the many years of exposure to the salty air, suggesting that she was highly active—a charm in its own right.

Her eyes, as blue and clear as the sea itself, were fixed on the waters ahead and gleamed with a strong will.

Her name was Riella Granfront, and she was the captain of the Adventure II. And, though she had yet to establish her leadership, she was the commander of the entire Granvaloan adventure fleet.

Bearing titles that were clearly too heavy for someone her age, she glared at the horizon as if it had taken her parents from her.

“Tch. We’ve been at this for a whole damn week now, and it still ain’t comin’ out.” Her choice of words was rough and boyish, but the pitch of her voice matched her youthful appearance.

“Commander! Please come back!” An aged man called out to her from the deck. His name was Asam. He was the vice captain of the Adventure II, as well as the person who handled most of the day-to-day business. “You shouldn’t wear yourself out so early! If you don’t rest now, you won’t last until we finally do meet it!”

Asam was concerned about Riella, worrying about her from the bottom of his heart. However, she didn’t listen to him, instead continuing to stand on the tip of the bowsprit.

She was driven by a stubbornness born from powerful feelings deep in her very core.

“Huh?” But as she glared at the sea, Riella’s eyebrows suddenly moved. A dubious expression crossed her face as she pointed ahead and spoke to Asam. “Hey, old-timer,” she said. “Is it just me, or is there somethin’ floatin’ out there?”

“One moment.” Asam took out the telescope hanging at his waist and looked at where Riella was pointing.

It was a black, furry mass much larger around than a grown man. At first she thought it might be trash, but the color suggested otherwise—its black was simply too clean.

Was it a sea monster, then? No. While one could encounter furry monsters on land, this was the middle of the sea—not the place for such creatures. More importantly, there was no monster name displayed above it.

It seemed most likely to be cargo from a trading vessel.

“Maybe it fell from a ship?” Asam suggested. “Could be an item from a vessel it attacked.”

“We should investigate.” Asam issued some orders to the crew and had the ship approach the black mass in order to retrieve it. They used a magic-powered salvaging crane to bring it up, at which point they realized the object had a more concrete shape than expected.

It actually had limbs, as well as a head, making it look like a stuffed land animal.

Somethin’ ain’t right about it, though, Riella thought.

She’d seen something like this once before, in a picture book given to her by her father. It looked like a particular type of land animal—a bearlike monster.

However, it was far too distorted... Too round to be one of those.

It was less like an actual animal, and more like...

“All right. Be careful with it,” Riella said, instructing the crew to gently move the crane-bound stuffed animal to the deck...

“Ohhh, thank you beary much!”

...and then heard it say that.

“AAAHHH!”

“EEEP!” The tanned and muscle-bound men of...

Erscheint lt. Verlag 9.9.2025
Reihe/Serie Infinite Dendrogram
Infinite Dendrogram SP
Illustrationen Sakon Kaidou
Übersetzer Sakon Kaidou
Sprache englisch
Themenwelt Literatur Fantasy / Science Fiction Fantasy
Schlagworte Adventure • Fantasy • Future • Light Novel • Sci-fi • vrmmo
ISBN-10 1-7183-1544-9 / 1718315449
ISBN-13 978-1-7183-1544-0 / 9781718315440
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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Dateiformat: EPUB (Electronic Publication)
EPUB ist ein offener Standard für eBooks und eignet sich besonders zur Darstellung von Belle­tristik und Sach­büchern. Der Fließ­text wird dynamisch an die Display- und Schrift­größe ange­passt. Auch für mobile Lese­geräte ist EPUB daher gut geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür die kostenlose Software Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür eine kostenlose App.
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Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

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