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Virtual Reality Audio

A Guide to Immersive Sound in Virtual Experiences
Buch | Softcover
242 Seiten
2026
Routledge (Verlag)
978-0-367-49897-9 (ISBN)
CHF 69,80 inkl. MwSt
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Virtual Reality Audio: A Guide to Immersive Sound in Virtual Experiences takes you inside the world of immersive sound in VR, revealing how it transforms music, film sound, and game audio through practical examples and rich aesthetic, technical, and historical insights.

Readers will discover the perceptual foundations of immersive sound and its development into an inextricable part of virtual experiences today, before diving into hands-on examples that explore cutting-edge applications of VR audio across multiple disciplines. This book is accessible for a wide range of readers, including audio professionals looking to expand into VR, visual and interactive media specialists seeking to harness the power of immersive sound, and multidisciplinary VR creators eager to build their skills in audio implementation.

With a blend of theory and applied practice, Virtual Reality Audio offers a comprehensive roadmap for anyone interested in the future of sound in virtual worlds.

Anıl Çamcı is a professor in the Department of Performing Arts Technology at the University of Michigan, where he leads the Worldmaking Lab. His work has been featured in leading conferences and journals on immersive audio, extended reality, and human-computer interaction, and has received numerous awards internationally. Jason Corey is a professor in the Department of Performing Arts Technology at the University of Michigan, where he teaches technical ear training and sound recording. He wrote the book Audio Production and Critical Listening: Technical Ear Training and is active as a recording engineer.

1. Introduction: A New Frontier for Audio Creativity 2. History of Immersive Audio: A Survey of Milestones and Techniques 3. Acoustics and Auditory Perception: Fundamentals of Sound as an Immersive Phenomenon 4. Spatial Audio: Computational Implementation of Immersive Sound 5. Sound in VR Film: Crafting Audio for Fixed-Media VR 6. Sound in VR Games: Crafting Audio for Interactive VR 7. Moving Forward: Guidance for VR Audio Practitioners

Erscheint lt. Verlag 23.4.2026
Reihe/Serie Audio Engineering Society Presents
Zusatzinfo 30 Line drawings, color; 23 Line drawings, black and white; 15 Halftones, color; 45 Illustrations, color; 23 Illustrations, black and white
Verlagsort London
Sprache englisch
Maße 174 x 246 mm
Gewicht 453 g
Themenwelt Kunst / Musik / Theater Musik Musiktheorie / Musiklehre
Mathematik / Informatik Informatik
ISBN-10 0-367-49897-9 / 0367498979
ISBN-13 978-0-367-49897-9 / 9780367498979
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
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