Virtual Reality As A New Tool in Painting
Springer International Publishing (Verlag)
978-3-032-08875-8 (ISBN)
- Noch nicht erschienen - erscheint am 31.12.2025
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Dr Joshua Stanton is an artist based in the UK. He received his PhD at Glasgow School of Art (GSA), creating Virtual Reality (VR) paintings, and gained expertise in producing art within a VR pipeline. This involved working extensively with Unity as well as a range of software tools including Substance Painter, Blender and various other software. During the last 10 years he has been making VR experiences in his fine art practice.
Chapter 1: Virtual Reality and Painting in the Fourth Dimension.- Chapter 2: The Shifting Dichotomy of Media Arts and Fine Arts in the Context of VR Painting.- Chapter 3: The Liberation of Painting.- Chapter 4: Painting in the Digital Realm.- Chapter 5: Time Unbound: The Temporal Dimension of Virtual Reality Painting.- Chapter 6: The Architecture of Virtual Space.- Chapter 7: Virtual Reality Painting Aesthetic.- Chapter 8: Conclusions - Echoes in the Virtual Canvas.
| Erscheint lt. Verlag | 31.12.2025 |
|---|---|
| Zusatzinfo | XXII, 216 p. 43 illus., 42 illus. in color. |
| Verlagsort | Cham |
| Sprache | englisch |
| Maße | 148 x 210 mm |
| Themenwelt | Kunst / Musik / Theater ► Kunstgeschichte / Kunststile |
| Schlagworte | Fine Art Critical Studies • Fine Art Critical Theory • fine art theory • painting • Painting Theory • Virtual Reailty Theory • Virtual Reality • VR • VR Painting Theory • XR Painting • XR Theory |
| ISBN-10 | 3-032-08875-5 / 3032088755 |
| ISBN-13 | 978-3-032-08875-8 / 9783032088758 |
| Zustand | Neuware |
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