Exploring 3D Animation with 3DS Max 8
Seiten
2007
Delmar Cengage Learning
978-1-4283-0408-6 (ISBN)
Delmar Cengage Learning
978-1-4283-0408-6 (ISBN)
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Showing how to set things in motion, this book combines text and illustrations to explain how to execute concepts using Autodesk's 3ds max animation program, with focus on the art of animation. It contains step-by-step project walk-throughs in media animation and forensic animation.
In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk's widely used 3ds max animation program, with the focus always on "the art of animation." Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this often-entertaining and always-instructive resource.
In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk's widely used 3ds max animation program, with the focus always on "the art of animation." Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this often-entertaining and always-instructive resource.
Steven Till is currently an interactive developer, producing eLearning solutions for Fortune 500 companies. He has previously worked as a multimedia animator at sightsound.com and has designed corporate identity and multimedia packages for companies worldwide. Steven resides in Pittsburgh, where he enjoys his passions of art, movies, and of course, Steelers football.
Preface Life is Motion: Introduction to Animation Fundamentals Breathing Life into Objects: Basic Keyframing The Digital Marionette: Basic Character Rigging Digital Puppeteering: Introduction to Character Studio Animating It All: Moving Lights, Cameras, and Materials Go with the Flow: Particle Systems and Dynamics Moving Your World: Projects Index
| Erscheint lt. Verlag | 17.2.2007 |
|---|---|
| Verlagsort | Clifton Park |
| Sprache | englisch |
| Maße | 154 x 223 mm |
| Gewicht | 408 g |
| Themenwelt | Kunst / Musik / Theater ► Malerei / Plastik |
| ISBN-10 | 1-4283-0408-8 / 1428304088 |
| ISBN-13 | 978-1-4283-0408-6 / 9781428304086 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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