Python for Kids, 2nd Edition
No Starch Press,US (Verlag)
978-1-7185-0302-1 (ISBN)
Jason Briggs has been a programmer since the age of eight, when he first learned BASIC on a Radio Shack TRS-80. Since then he has written software professionally as a developer and systems architect and served as Contributing Editor for Java Developer's Journal. His articles have appeared in JavaWorld, ONJava and ONLamp.
Introduction
Part I: Learning to Program
Chapter 1: Not All Snakes Slither
Chapter 2: Calculations and Variables
Chapter 3: Strings, Lists, Tuples, and Dictionaries
Chapter 4: Drawing with Turtles
Chapter 5: Asking Questions with if and else
Chapter 6: Going Loopy
Chapter 7: Recycling Your Code with Functions and Modules
Chapter 8: How to Use Classes and Objects
Chapter 9: More Turtle Graphics
Chapter 10: Using tkinter for Better Graphics
Part II: Bounce
Chapter 11: Beginning Your First Game: Bounce!
Chapter 12: Finishing Your First Game: Bounce!
Part III: Mr. Stickman Races for the Exit
Chapter 13: Creating Graphics for the Mr. Stickman Game
Chapter 14: Developing the Mr. Stickman Game
Chapter 15: Creating Mr. Stickman
Chapter 16: Completing the Mr. Stickman Game
Afterword
Appendix A: Python Keywords
Appendix B: Python's Built-in Functions
Appendix C: Troubleshooting
| Erscheinungsdatum | 04.11.2022 |
|---|---|
| Verlagsort | San Francisco |
| Sprache | englisch |
| Maße | 177 x 234 mm |
| Themenwelt | Kinder- / Jugendbuch ► Sachbücher |
| ISBN-10 | 1-7185-0302-4 / 1718503024 |
| ISBN-13 | 978-1-7185-0302-1 / 9781718503021 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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