Zum Hauptinhalt springen
Nicht aus der Schweiz? Besuchen Sie lehmanns.de
The Germanic Heroic Tradition in Video Games - Enrique Torres-Hergueta

The Germanic Heroic Tradition in Video Games

Playing Mass Medievalism
Buch | Hardcover
VII, 252 Seiten
2025
Springer International Publishing (Verlag)
978-3-032-02251-6 (ISBN)
CHF 179,70 inkl. MwSt
  • Versand in 15-20 Tagen
  • Versandkostenfrei
  • Auch auf Rechnung
  • Artikel merken

This monograph examines the appropriation and ludification of the Germanic heroic tradition in video games as a digital medium, a process that unfolds on the margins of official discourse about the early Middle Ages. The project analyzes the adaptation of medieval material to the video game format through the use of Germanic epic motifs, such as the configuration of the hero, his conflict with the antagonist, and the pursuit of fame and wealth, derived from the medieval written sources that inspire them. Using narratology, the author evaluates the remediation of these narratives in video games as a playful, digital, and immersive experience.

Enrique Torres-Hergueta is a Lecturer in the Department of English Philology at the University of Extremadura, Spain. His research explores the contemporary reception and adaptation of the Middle Ages across diverse media forms.

Chapter 01: Introduction: The Contemporary Middle Ages.- Chapter 02: The Medieval Legacy: From the Renaissance to Globalization.- Chapter 03: Half a Century of Evolution: The Shaping of Germanic Heroic Narratives in Mass Popular Culture.- Chapter 04: Video Games as Playable Explorations of the Past.- Chapter 05: Playing the Hero: The Germanic Archetype in the Digital World.- Chapter 06: Into the Virtual Lair: Defeating Evil and Claiming the Prize.- Chapter 07: Final Remarks: Germanic Heroism in the Digital Age.

Erscheinungsdatum
Reihe/Serie The New Middle Ages
Zusatzinfo VII, 252 p.
Verlagsort Cham
Sprache englisch
Maße 148 x 210 mm
Themenwelt Geisteswissenschaften Sprach- / Literaturwissenschaft Literaturwissenschaft
Schlagworte Gamification • German Heroic Tradition • German Studies • Mass Medievalism • Medieval Studies • video games
ISBN-10 3-032-02251-7 / 3032022517
ISBN-13 978-3-032-02251-6 / 9783032022516
Zustand Neuware
Informationen gemäß Produktsicherheitsverordnung (GPSR)
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Ein Leben

von Tilmann Dr. Lahme

Buch | Hardcover (2025)
dtv (Verlag)
CHF 39,90