Describing and Studying Domain-Specific Serious Games
Springer International Publishing (Verlag)
9783319202754 (ISBN)
Dr. Joke Torbeyns is a professor at KU Leuven's Center for Instructional Psychology and Technology. Prof. Dr. Erno Lehtinen is a professor at the University of Turku. Prof. Dr. Jan Elen is a professor in KU Leuven's Educational Sciences department.
Part 1: Game descriptions.- Chapter 1 Design of the game "Dudeman & Sidegirl: Operation clean world", a numerical magnitude processing training.- Chapter 2 Description of the educational math game 'Monkey Tales: the museum of Anything'.- Chapter 3 Number Navigation Game (NNG): Design principles and game description.- Chapter 4 'Zeldenrust': a mathematical game-based learning environment for prevocational students.- Chapter 5 Applying motivation theory to the design of game-based learning environments.- Chapter 6 DIESEL-X: A game-based tool for early risk detection of dyslexia in preschoolers.- Part 2: Empirical studies on serious games.- Chapter 7 Performance in educational math games: Is it a question of math knowledge?.- Chapter 8 Integration in the curriculum as a factor in math-game effectiveness.- Chapter 9 Developing adaptive number knowledge with the Number Navigation game-based learning environment.- Chapter 10 Number Navigation Game experience and motivational effects.- Chapter 11 The role of curiosity-triggering events in game-based learning for mathematics.- Chapter 12 Evaluating game-based learning environments for enhancing motivation in mathematics.- Chapter 13 Formal and informal learning environments: Using games to support early numeracy.- Index.
| Erscheint lt. Verlag | 24.9.2015 |
|---|---|
| Reihe/Serie | Advances in Game-Based Learning |
| Zusatzinfo | XI, 259 p. 54 illus., 50 illus. in color. |
| Verlagsort | Cham |
| Sprache | englisch |
| Maße | 155 x 235 mm |
| Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
| Geisteswissenschaften ► Psychologie ► Allgemeine Psychologie | |
| Geisteswissenschaften ► Psychologie ► Pädagogische Psychologie | |
| Sozialwissenschaften ► Pädagogik ► Schulpädagogik / Grundschule | |
| Schlagworte | Educational technology • Game Based Learning • game design principles • games and education • games in the classroom • games research • Learning and Instruction • learning and serious games • Serious Games |
| ISBN-13 | 9783319202754 / 9783319202754 |
| Zustand | Neuware |
| Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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