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Avatars in Networked Virtual Environments

TK Capin (Autor)

Software / Digital Media
282 Seiten
2001
John Wiley & Sons Inc (Hersteller)
978-0-470-84176-1 (ISBN)
CHF 138,95 inkl. MwSt
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In computer science an "avatar" describes the graphical representation of participants in virtual space. A virtual representation is used as a proxy for the actual computer operator.
Avatars in Networked Virtual Environments Tolga K. Capin Computer Graphics Lab, EPFL, Lausanne, Switzerland Igor S. Pandzic MIRALab, University of Geneva, Switzerland Nadia Magnenat-Thalmann MIRALab, University of Geneva, Switzerland Daniel Thalmann Computer Graphics Lab, EPFL, Lausanne, Switzerland Telepresence is the future of multimedia systems and will allow participants to share professional and private experiences, meetings, games and parties. Networked Virtual Environments (NVEs) are systems that allow distant users to interact in a common Virtual Environment. One of the areas of research in NVEs is the user representation or 'avatar', the way that participants are geographically represented in Virtual Environments.
Examines solutions to the Virtual Life Network (VLNET) system, a flexible framework for Virtual Humans in NVEs Presents different means of facial communication, gesture and non-verbal communication Provides details for solving all problems of handling Virtual Human data across the network Analyses the potential relation of the future MPEG-4 standard to NVEs Discusses the standardisation of Virtual Humans in VRML Includes applications such as a Virtual tennis game and studies the experimental results and achievements. Essential reading for a wide-ranging audience including computer scientists, engineers in communication systems, undergraduate and postgraduate students of computer science, and researchers in computer animation, visualisation and communications technology.

Tolga K. capin and Igor S. Pandzic are the authors of Avatars in Networked Virtual Environments, published by Wiley.

Concepts in Networked Virtual Environments. A Taxonomy of Networked Virtual Environments. The VLNET System. Representation of Virtual Humans. Facial and Gestural Communication. Networking Data for Virtual Humans. Standards for NVEs and Virtual Humans. Applications and Experiments. Conclusion. Bibliography. Index.

Erscheint lt. Verlag 22.11.2001
Verlagsort New York
Sprache englisch
Maße 172 x 250 mm
Gewicht 610 g
Themenwelt Technik Elektrotechnik / Energietechnik
ISBN-10 0-470-84176-1 / 0470841761
ISBN-13 978-0-470-84176-1 / 9780470841761
Zustand Neuware
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