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Build Your Own Metaverse with Unity (eBook)

A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase
eBook Download: EPUB
2023
586 Seiten
Packt Publishing (Verlag)
978-1-83763-561-0 (ISBN)

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Build Your Own Metaverse with Unity -  David Canton Nadales
Systemvoraussetzungen
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(CHF 38,65)
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Build Your Own Metaverse with Unity is a practical guide for developers with step-by-step explanations, practical examples, and screenshots to guide them through essential concepts.

You'll start by learning how to install Unity and create a character that can move around the virtual world. Next, you'll learn how to integrate multiplayer functionality, user identification, and registration in your game universe. You'll explore how to create interactive characters dealing with different attributes of the virtual world, including acquiring homes and decorating them with various features. Additionally, you'll understand how to use Firebase tools to make your Metaverse unique. By following the expert advice, you'll be able to create a feature rich Metaverse where players can interact with NPCs, acquire homes, and interact with other players online. Finally, you'll discover how to compile and distribute the finished project to various platforms, while acquiring with necessary skills and knowledge to create a unique and groundbreaking Metaverse.

By the end of this book, you'll be well-equipped to create a Metaverse with infinite possibilities.


Unlock the power of creating your own multiplayer virtual world and explore infinite possibilities by following practical examples on building, designing, and implementing various featuresKey FeaturesCreate your own Metaverse from scratch with detailed and practical instructionsUse Firebase tools to create a distinctive and feature-rich virtual worldCompile and distribute the finished project to various platformsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionBuild Your Own Metaverse with Unity is a practical guide for developers with step-by-step explanations, practical examples, and screenshots to guide them through essential concepts. You'll start by learning how to install Unity and create a character that can move around the virtual world. Next, you'll learn how to integrate multiplayer functionality, user identification, and registration in your game universe. You'll explore how to create interactive characters dealing with different attributes of the virtual world, including acquiring homes and decorating them with various features. Additionally, you'll understand how to use Firebase tools to make your Metaverse unique. By following the expert advice, you'll be able to create a feature rich Metaverse where players can interact with NPCs, acquire homes, and interact with other players online. Finally, you'll discover how to compile and distribute the finished project to various platforms, while acquiring with necessary skills and knowledge to create a unique and groundbreaking Metaverse. By the end of this book, you'll be well-equipped to create a Metaverse with infinite possibilities.What you will learnMaster Photon SDK to construct a universe with multiplayer capabilitiesFamiliarize yourself with the benefits of Firebase services when working with Unity3DStore data and settings in a cloud-based databaseAcquire the skills to create NFTs using Unity3D and C#Explore dynamic object generation from cloud data and manage game character mechanicsIncorporate Oculus quest 2 into your MetaverseAllow gamers to register or log in through Firebase authentication for safe gameplayWho this book is forThis book is perfect for beginners as well as seasoned game developers alike. With its help, you'll learn valuable skills in idea planning, construction, compilation, and distribution, ensuring a holistic understanding of metaverse development.]]>
Erscheint lt. Verlag 15.9.2023
Sprache englisch
Themenwelt Sachbuch/Ratgeber Freizeit / Hobby Sammeln / Sammlerkataloge
Mathematik / Informatik Informatik Grafik / Design
Informatik Software Entwicklung Spieleprogrammierung
Informatik Software Entwicklung User Interfaces (HCI)
ISBN-10 1-83763-561-7 / 1837635617
ISBN-13 978-1-83763-561-0 / 9781837635610
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