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AIR Bible - Benjamin Gorton, Ryan Taylor, Jeff Yamada

AIR Bible

Media-Kombination
480 Seiten
2008
John Wiley & Sons Ltd
978-0-470-28468-1 (ISBN)
CHF 56,75 inkl. MwSt
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Adobe AIR is a revolutionary technology that blurs the line between the desktop and the web. The AIR Bible will get developers up and running building simple AIR application, then take them through all aspects of the new API. The authors have a wealth of experience in building Rich Internet Applications using Flex, Flash, HTML, and Ajax.
Adobe Integrated Runtime (AIR) lets you use scripting languages you already know and frees you from the dull parts of development-so you can focus on creating exciting and cost-saving application user interfaces using Flash, Flex, and JavaScript. Find all the tips, techniques, and best practices you need to succeed in this comprehensive reference, including installing AIR across Windows, Mac, or Linux; learning AIR programming, development, and debugging essentials; and much more.

Benjamin Gorton has been developing software for the desktop and the Web for over 10 years. For the past seven years, he has been working in Flash and ActionScript, doing projects for such companies as Disney, MTV, Neopets, and Sandisk. He currently resides in Los Angeles, where he works as a Senior Software Developer for Schematic. Ryan Taylor is an award-winning artist and programmer specializing in object-oriented architecture, CGI mathematics/programming, as well as both static and motion design. Ryan, 25, has already landed his name in the credits of the #1 and #5 all-time best selling video game titles, written for multiple books, and established himself as an all-around leader in the digital arts community. Currently, Ryan serves as a senior developer on the Multimedia Platforms Group at Schematic. He also works as an independent contractor, offering his expertise to top companies and agencies all over the world. Jeff Yamada lives with his wife AmyLynn and son Jackson in Salt Lake City, Utah, where he is currently a Senior Interactive Developer at the award-winning RED Interactive Agency. Jeff specializes in the architecture and development of immersive branded Flash experiences, rich Internet applications, and of course, AIR applications. As both a designer and developer, Jeff has spent the last ten years freelancing, consulting, and working for the University of Washington, Microsoft, Avenue A | Razorfish, Schematic, and Nintendo. Jeff contributes to the open-source community and shares his thoughts and ideas with the world at http://blog.jeffyamada.com.

Acknowledgments. Introduction. Part I: Introduction to AIR. Chapter 1: Clearing the AIR. Chapter 2: Setting Up Your Development Environment. Chapter 3: Building Your First AIR Application. Part II: Programming for AIR Essentials. Chapter 4: Crash Course in AIR Programming. Chapter 5: Development Essentials. Chapter 6: Debugging and Profiling. Part III: AIR API. Chapter 7: Communicating with the Local Machine. Chapter 8: Using the Filesystem. Chapter 9: Using the Clipboard. Chapter 10: Dragging and Dropping. Chapter 11: SQLite Databases. Chapter 12: Using Native Operating System Windows. Chapter 13: HTML Content. Part IV: Building an Application. Chapter 14: Preparing to Build a Large-Scale Application. Chapter 15: Building a Reusable Config Class. Chapter 16: Application Design Best Practices. Chapter 17: SDK Development. Chapter 18: Sample Application: LogReader. Chapter 19: Polishing a Finished Application. Part V: Testing and Deploying. Chapter 20: Deployment Workflow. Chapter 21: Leveraging Ant to Automate the Build Process. Chapter 22: Installation and Distribution. Index.

Reihe/Serie Bible
Zusatzinfo Illustrations
Verlagsort Chichester
Sprache englisch
Maße 187 x 232 mm
Gewicht 710 g
Einbandart Paperback
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Web / Internet Flash / ActionScript
Informatik Web / Internet JavaScript
ISBN-10 0-470-28468-4 / 0470284684
ISBN-13 978-0-470-28468-1 / 9780470284681
Zustand Neuware
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