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Introducing Autodesk Maya - Dariush Derakhshani

Introducing Autodesk Maya

Buch | Softcover
416 Seiten
2024
CRC Press (Verlag)
978-1-138-59054-0 (ISBN)
CHF 78,50 inkl. MwSt
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Introducing Autodesk Maya is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this animation software by following full-color screen shots step by step. You'll learn the basics of modeling, texturing, animating, and visual effects.
This book is your perfect hands‑on guide to start animating quickly. Using approachable, real‑world exercises, you’ll master the fundamentals of this animation software by following full‑color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands‑on tutorials that give you firsthand experience and a good start. You’ll learn the basics of modeling, texturing, animating, and visual effects. Whether you’re a complete beginner or migrating from another 3D application, this task‑based book provides the solid grounding you need in Autodesk Maya.

Key Features






Model with polygons, meshes, and more



Add motion with simple and complex animations



Add color and textures to visualize materials and surfaces



Render scenes with great lighting and camera placement

Dariush Derakhshani is a Creative Director and CG Supervisor with Radium in Santa Monica and an award-winning CG animator and author of several Maya books, including the best-selling series Introducing Maya: 3D for Beginners and Maya: Secrets of the Pros. Dariush has been an animator and supervisor on commercials and feature films for the past 10 years at such places as Café FX, Cobalt FX, and Sight Effects. Dariush has an MFA in Film, TV and Computer Animation from USC Film School and has been teaching Maya and animation classes in Los Angeles for the past six years for schools like USC, Art Institute of Ca., and Gnomon. Dariush is the Editor in Chief of HDRI3d Magazine and has been publishing tutorials, articles, and books on Maya for the past four years in such publications as Post, CGW, 3D World, DigitalMediaNet.com, and AWN.com. He was inducted into the Visual Effects Society this year and has won the 2003 London Advertising Award for commercial effects, the Bronze Plaque from the Columbus Film Festival, a graduate fellowship from Paramount Pictures and shares other accolades from the London International Advertising Festival and the AICP (American Independent Commercial Producers).

Chapter 01 Introduction to Computer Graphics and 3D

Chapter 02 Jumping Into Basic Animation Headfirst

Chapter 03 The Autodesk® Maya® Interface

Chapter 04 Beginning Polygonal Modeling

Chapter 05 Modeling with NURBS Surfaces and Deformers

Chapter 06 Practical Experience!

Chapter 07 Autodesk® Maya® Shading and Texturing

Chapter 08 Introduction to Animation

Chapter 09 More Animation!

Chapter 10 Autodesk® Maya® Lighting

Chapter 11 Autodesk® Maya® and Arnold Rendering

Chapter 12 Autodesk® Maya® Dynamics and Effects

Erscheint lt. Verlag 15.7.2024
Zusatzinfo 14 Tables, black and white; 901 Halftones, color; 58 Halftones, black and white; 901 Illustrations, color; 58 Illustrations, black and white
Verlagsort London
Sprache englisch
Maße 210 x 280 mm
Themenwelt Kunst / Musik / Theater
Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Grafik / Design Maya
ISBN-10 1-138-59054-1 / 1138590541
ISBN-13 978-1-138-59054-0 / 9781138590540
Zustand Neuware
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