Computer Graphics Programming in OpenGL with Java
Mercury Learning & Information (Verlag)
978-1-68392-736-5 (ISBN)
Gordon V. Scott : V. Scott Gordon is a computer science professor at California State University, Sacramento. Clevenger John L. : John L. Clevenger is a computer science professor at California State University, Sacramento.
1: Getting Started
2: The OpenGL Graphics Pipeline
3: Mathematical Foundations
4: Managing 3D Graphics Data
5: Texture Mapping
6: 3D Models
7: Lighting. 8: Shadows
9: Sky and Backgrounds
10: Enhancing Surface Detail
11: Parametric Surfaces
12: Tessellation
13: Geometry Shaders
14: Other Techniques
15: Simulating Water
16: Ray Tracing and Compute Shaders
17: Stereoscopy for 3D Glasses and VR Headsets
Appendix A: Installation and Setup for Windows (PC)
Appendix B: Installation and Setup for Macintosh
Appendix C: Using the Nsight Graphics Debugger
Index
Erscheinungsdatum | 19.11.2021 |
---|---|
Sprache | englisch |
Gewicht | 1315 g |
Themenwelt | Informatik ► Programmiersprachen / -werkzeuge ► Java |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Informatik ► Web / Internet ► Web Design / Usability | |
ISBN-10 | 1-68392-736-2 / 1683927362 |
ISBN-13 | 978-1-68392-736-5 / 9781683927365 |
Zustand | Neuware |
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