Nicht aus der Schweiz? Besuchen Sie lehmanns.de
Advanced Guide to Python 3 Programming - John Hunt

Advanced Guide to Python 3 Programming

(Autor)

Buch | Softcover
XXVI, 497 Seiten
2019 | 1st ed. 2019
Springer International Publishing (Verlag)
978-3-030-25942-6 (ISBN)
CHF 89,85 inkl. MwSt
  • Versand in 10-20 Tagen
  • Versandkostenfrei
  • Auch auf Rechnung
  • Artikel merken
Zu diesem Artikel existiert eine Nachauflage
lt;p>Advanced Guide to Python 3 Programming delves deeply into a host of subjects that you need to understand if you are to develop sophisticated real-world programs. Each topic is preceded by an introduction followed by more advanced topics, along with numerous examples, that take you to an advanced level.

There are nine different sections within the book covering Computer Graphics
(including GUIs), Games, Testing, File Input and Output, Databases Access, Logging, Concurrency and Parallelism, Reactive programming, and Networking. Each section is self-contained and can either be read on its own or as part of the book as a whole.

This book is aimed at the those who have learnt the basics of the Python 3 language but want to delve deeper into Python's eco system of additional libraries and modules, to explore concurrency and parallelism, to create impressive looking graphical interfaces, to work with databases and files and to provide professional logging facilities.

John Hunt is a technology trainer, consultant, mentor and author who has 35 years experience within the computing industry. He has worked extensively in Object Oriented and Functional technologies using language from Java through C# to Scala and of course Python. John was first involved with Python while working with a FinTech company in 2010. Since then he has been involved in numerous Python projects and has worked with a number of companies helping to develop their Python skills.

Introduction to Computer Graphics.- Python Turtle Graphics.- Computer Generated Art.- Introduction to Matplotlib.- Graphing with Matplotlib pyplot.- Graphical User Interfaces.- The wxPython GUI library.- Events in wxPython User Interfaces.- PyDraw wxPython Example Application.- StarshipMeteors pygame.- Introduction to Testing.- Introduction to Files, Paths and IO.- Reading and Writing Files.- Stream IO.- Working with CSV Files.- Introduction to Databases.- Python DB-API.- PyMySQL Module.- Introduction to Logging.- Logging in Python.- Introduction to Concurrency and Parallelism.- Inter Thread / Process Synchronisation.- Reactive Programming Introduction.- RxPy Observables, Observers and Subjects.- RxPy Operators and Schedulers.- Introduction to Sockets and Web Services.- Sockets in Python.-  Web Services in Python.- Bookshop Web Service. 

Erscheinungsdatum
Reihe/Serie Undergraduate Topics in Computer Science
Zusatzinfo XXVI, 497 p. 649 illus., 162 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 784 g
Themenwelt Mathematik / Informatik Informatik Datenbanken
Informatik Programmiersprachen / -werkzeuge Python
Informatik Theorie / Studium Compilerbau
Schlagworte Concurrency • Concurrent Python • Databases • Databases in Python • Games • Games in Python • graphics • Logging • Networking • Python Graphics and Graphical User Interfaces • reactive programming
ISBN-10 3-030-25942-0 / 3030259420
ISBN-13 978-3-030-25942-6 / 9783030259426
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
das umfassende Handbuch

von Johannes Ernesti; Peter Kaiser

Buch | Hardcover (2023)
Rheinwerk (Verlag)
CHF 62,85